public void HandleTimeBar() { TimeBar.SetValue(Canvas.LeftProperty, (Model.relativeTimePosition * Model.XZoom) + Model.touchOffset); }
public void SetTimeBarValue(float value) { timeBar.value = value; time.SetValue(value); }
public void HandleTimeBar() { TimeBar.SetValue(Canvas.LeftProperty, (Model.relativeTimePosition * Model.XZoom) + Model.touchOffset); }
public void SetTimeBarValue(float value) { timeBar.value = value; time.SetValue(value); }