//private Controller control; void Start() { health = _maxHealth; magic = _maxMagic; score = 0; _spawn = this.GetComponent<Spawner>(); _spawn.SetUp(); _control = this.GetComponent<Controller>(); }
//private Controller control; void Start() { health = _maxHealth; magic = _maxMagic; score = 0; _spawn = this.GetComponent<Spawner>(); _spawn.SetUp(); _control = this.GetComponent<Controller>(); }