Exemple #1
0
    // Start is called before the first frame update
    void Start()
    {
        spawner = FindObjectOfType <Spawner>();
        spawner.AddEnemy();

        GetComponent <NavMeshAgent>().speed = Data.Speed;
        GetComponent <Health>().HitPoints   = Data.Health;

        GameObject _goal = GameObject.FindGameObjectWithTag("Finish");

        GetComponent <NavMeshAgent>().SetDestination(_goal.transform.position);
    }