// ------------------------------------------------------------------------ void Awake() { gameCamera = GameObject.Find("GameCam"); cameraController = GameObject.Find("Controller").GetComponent <CameraController>(); gui = GameObject.Find("Controller").GetComponent <GUINotification>(); sceneFader = SceneFader.create(); sceneFader.startScene(); }
// ------------------------------------------------------------------------ void Start() { sceneFader = SceneFader.create(); sceneFader.startScene(); ar = new AspectRatio(); }