Exemple #1
0
 //Stops race on trigger, then shows menu
 public void OnTriggerEnter(Collider collider)
 {
     if (collider.tag == "Player")
     {
         pMoveScript.HitObstacle();
         canvasEnd.SetActive(true);
         canvasEnd.GetComponent <Finish_Menu_Script>().RunFail();
         Timer_Script.timer.Stop();
         speaker.Play();
         canvasEnd.GetComponentInChildren <Return_To_World_Script>().noWin = true;
     }
 }