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C# (CSharp) PlayerModel.AddActiveQuest Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
PlayerModel
Méthode/Fonction:
AddActiveQuest
Exemples au hotexamples.com:
1
C# (CSharp) PlayerModel.AddActiveQuest - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
PlayerModel.AddActiveQuest
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
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Cacher
ChangeNumberOfCoins(7)
Attack(5)
ChangeHealth(5)
AddItem(4)
Add(3)
CalculateExperienceEarned(3)
AddComponent(3)
AddExperience(3)
AddXp(3)
ChangeNumberOfGrenades(3)
AddMoney(3)
AddExp(3)
Calculate(2)
C_Save(2)
CanRoleUpLevel(2)
AddTalent(2)
AlwaysAnimate(2)
AddTurn(2)
CalculateHealth(2)
CalculaterValues(2)
ChangeNumberOfFirstAidKits(2)
ChangePointsValue(2)
ChangeWeapon(2)
ChangeHitPoint(2)
CancelAttackActionsOnDmg(1)
InitPlayerModel(1)
DamagePlayer(1)
CanPlayCard(1)
Co_RemovePlayer(1)
CanTrainPerk(1)
ChangeSkin(1)
CauseDeath(1)
ChangeCardSite(1)
ChangeColorToAcid(1)
ChangeColorToWater(1)
ChangeScore(1)
ChangeDirection(1)
ChangeHP(1)
Ability(1)
BuildModel(1)
CalculateSalariesOwed(1)
AddPoint(1)
ActivateCheat(1)
AddActiveQuest(1)
AddAsset(1)
AddChild(1)
AddCoins(1)
AddFightRole(1)
AddForce(1)
AddHeadShot(1)
Méthodes fréquemment utilisées
ChangeNumberOfCoins (7)
Attack (5)
ChangeHealth (5)
AddItem (4)
Add (3)
CalculateExperienceEarned (3)
AddComponent (3)
AddExperience (3)
AddXp (3)
ChangeNumberOfGrenades (3)
Méthodes fréquemment utilisées
AddMoney (3)
AddExp (3)
Calculate (2)
C_Save (2)
CanRoleUpLevel (2)
AddTalent (2)
AlwaysAnimate (2)
AddTurn (2)
CalculateHealth (2)
CalculaterValues (2)
ChangeNumberOfFirstAidKits (2)
ChangePointsValue (2)
ChangeWeapon (2)
ChangeHitPoint (2)
CancelAttackActionsOnDmg (1)
InitPlayerModel (1)
DamagePlayer (1)
CanPlayCard (1)
Co_RemovePlayer (1)
CanTrainPerk (1)
Méthodes fréquemment utilisées
ChangeNumberOfFirstAidKits (2)
ChangePointsValue (2)
ChangeWeapon (2)
ChangeHitPoint (2)
CancelAttackActionsOnDmg (1)
InitPlayerModel (1)
DamagePlayer (1)
CanPlayCard (1)
Co_RemovePlayer (1)
CanTrainPerk (1)
ChangeSkin (1)
CauseDeath (1)
ChangeCardSite (1)
ChangeColorToAcid (1)
ChangeColorToWater (1)
ChangeScore (1)
ChangeDirection (1)
ChangeHP (1)
Ability (1)
BuildModel (1)
CalculateSalariesOwed (1)
AddPoint (1)
ActivateCheat (1)
AddActiveQuest (1)
AddAsset (1)
AddChild (1)
AddCoins (1)
AddFightRole (1)
AddForce (1)
AddHeadShot (1)
Méthodes fréquemment utilisées
ChangeSkin (1)
CauseDeath (1)
ChangeCardSite (1)
ChangeColorToAcid (1)
ChangeColorToWater (1)
ChangeScore (1)
ChangeDirection (1)
ChangeHP (1)
Ability (1)
BuildModel (1)
CalculateSalariesOwed (1)
AddPoint (1)
ActivateCheat (1)
AddActiveQuest (1)
AddAsset (1)
AddChild (1)
AddCoins (1)
AddFightRole (1)
AddForce (1)
AddHeadShot (1)
AddInputKey (1)
AddNewSkin (1)
AddRolePre (1)
CalculatePosition (1)
AddTime (1)
AirJump (1)
ApplyColor (1)
ApplyDamage (1)
AttachView (1)
BaseMovement (1)
BeginDragStick (1)
AccumulateSpeedAnimation (1)
C_Delete (1)
CalcPlayerHP (1)
SetHostPlayer (1)
Exemple #1
0
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public void QuestAccepted() { PlayerModel.AddActiveQuest(questName); questAccepted = true; }