/// <summary> /// 毒暴术:如果把怪物打死了,传染 /// </summary> /// <param name="magic"></param> void PoisonBomb(ref Magic magic) { int d = magicCore.checkMonsterBuff(magic.target, Monster.BuffConnection.Poison); magicCore.clearMonstBuff(magic.target, Monster.BuffConnection.Poison); if (!magicCore.isMonsterLive(magic.target)) { for (int i = 0; i < 4; ++i) { if (magicCore.isMonsterLive(i)) { magicCore.addMonsterBuff(i, Monster.BuffConnection.Poison, d); } } } }