Exemple #1
0
    void Start()
    {
        secondsBetweenShots = 60 / rpm;
        if (GetComponent <LineRenderer>())
        {
            tracer = GetComponent <LineRenderer> ();
        }

        currentAmmoInMag = ammoPerMag;
        if (gui)
        {
            gui.SetAmmoInfo(totalAmmo, currentAmmoInMag);
        }
    }