Exemple #1
0
        static partial void registerMeta()
        {
            // ---------------------------------------------------------------------
            // properties
            // ---------------------------------------------------------------------

            AgentMeta meta;

            // behaviac.Agent
            meta = new AgentMeta();
            _agentMetas[2436498804] = meta;
            meta.RegisterMethod(1045109914, new CAgentStaticMethodVoid <string>(delegate(string param0) { behaviac.Agent.LogMessage(param0); }));
            meta.RegisterMethod(2521019022, new CMethod_behaviac_Agent_VectorAdd());
            meta.RegisterMethod(2306090221, new CMethod_behaviac_Agent_VectorClear());
            meta.RegisterMethod(3483755530, new CMethod_behaviac_Agent_VectorContains());
            meta.RegisterMethod(505785840, new CMethod_behaviac_Agent_VectorLength());
            meta.RegisterMethod(502968959, new CMethod_behaviac_Agent_VectorRemove());

            // GameActor
            meta = new AgentMeta();
            _agentMetas[1627260109] = meta;
            meta.RegisterMemberProperty(2753746913, new CMemberProperty <float>("currentOrientation", delegate(Agent self, float value) { ((GameActor)self).currentOrientation = value; }, delegate(Agent self) { return(((GameActor)self).currentOrientation); }));
            meta.RegisterMemberProperty(1756701828, new CMemberProperty <eGameForce>("force", delegate(Agent self, eGameForce value) { ((GameActor)self).force = value; }, delegate(Agent self) { return(((GameActor)self).force); }));
            meta.RegisterMemberProperty(4158177446, new CMemberProperty <int>("gameScore", delegate(Agent self, int value) { ((GameActor)self).gameScore = value; }, delegate(Agent self) { return(((GameActor)self).gameScore); }));
            meta.RegisterMethod(4199097511, new CAgentMethod <behaviac.EBTStatus, UnityEngine.Vector3, int>(delegate(Agent self, UnityEngine.Vector3 param0, int param1) { return(((GameActor)self).findPath(param0, param1)); }));
            meta.RegisterMethod(1626091144, new CAgentMethod <eMapDirection, eMapDirection>(delegate(Agent self, eMapDirection param0) { return(((GameActor)self).getBestMoveDirection(param0)); }));
            meta.RegisterMethod(3755356592, new CAgentMethod <int>(delegate(Agent self) { return(((GameActor)self).getPathDistance()); }));
            meta.RegisterMethod(3252698044, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((GameActor)self).moveForward()); }));
            meta.RegisterMethod(1961188964, new CAgentMethod <behaviac.EBTStatus, eMapDirection>(delegate(Agent self, eMapDirection param0) { return(((GameActor)self).moveToDirection(param0)); }));
            meta.RegisterMethod(3698607782, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((GameActor)self).navigate()); }));
            meta.RegisterMethod(2618631093, new CAgentMethod <behaviac.EBTStatus, float>(delegate(Agent self, float param0) { return(((GameActor)self).rotateToAngle(param0)); }));
            meta.RegisterMethod(1045109914, new CAgentStaticMethodVoid <string>(delegate(string param0) { GameActor.LogMessage(param0); }));
            meta.RegisterMethod(2521019022, new CMethod_behaviac_Agent_VectorAdd());
            meta.RegisterMethod(2306090221, new CMethod_behaviac_Agent_VectorClear());
            meta.RegisterMethod(3483755530, new CMethod_behaviac_Agent_VectorContains());
            meta.RegisterMethod(505785840, new CMethod_behaviac_Agent_VectorLength());
            meta.RegisterMethod(502968959, new CMethod_behaviac_Agent_VectorRemove());

            // GameLevelCommon
            meta = new AgentMeta();
            _agentMetas[1628794678] = meta;
            meta.RegisterMemberProperty(3158683272, new CStaticMemberProperty <int>("actorWalkLevel", delegate(int value) { GameLevelCommon.actorWalkLevel = value; }, delegate() { return(GameLevelCommon.actorWalkLevel); }));
            meta.RegisterMemberProperty(2745407180, new CStaticMemberProperty <int>("allWalkLevel", delegate(int value) { GameLevelCommon.allWalkLevel = value; }, delegate() { return(GameLevelCommon.allWalkLevel); }));
            meta.RegisterMemberProperty(986146567, new CStaticMemberProperty <int>("bulletWalkLevel", delegate(int value) { GameLevelCommon.bulletWalkLevel = value; }, delegate() { return(GameLevelCommon.bulletWalkLevel); }));
            meta.RegisterMemberProperty(592530272, new CStaticMemberProperty <int>("defaultWalkLevel", delegate(int value) { GameLevelCommon.defaultWalkLevel = value; }, delegate() { return(GameLevelCommon.defaultWalkLevel); }));
            meta.RegisterMemberProperty(70435140, new CMemberProperty <bool>("isPlayerAlive", delegate(Agent self, bool value) { ((GameLevelCommon)self).isPlayerAlive = value; }, delegate(Agent self) { return(((GameLevelCommon)self).isPlayerAlive); }));
            meta.RegisterMemberProperty(707149732, new CStaticMemberProperty <int>("soilSteelOceanWalkLevel", delegate(int value) { GameLevelCommon.soilSteelOceanWalkLevel = value; }, delegate() { return(GameLevelCommon.soilSteelOceanWalkLevel); }));
            meta.RegisterMemberProperty(4227530859, new CStaticMemberProperty <int>("soilSteelWalkLevel", delegate(int value) { GameLevelCommon.soilSteelWalkLevel = value; }, delegate() { return(GameLevelCommon.soilSteelWalkLevel); }));
            meta.RegisterMemberProperty(4263539745, new CStaticMemberProperty <int>("soilWalkLevel", delegate(int value) { GameLevelCommon.soilWalkLevel = value; }, delegate() { return(GameLevelCommon.soilWalkLevel); }));
            meta.RegisterMethod(264642526, new CAgentMethodVoid(delegate(Agent self) { ((GameLevelCommon)self).continueGame(); }));
            meta.RegisterMethod(30218961, new CAgentMethod <int, int>(delegate(Agent self, int param0) { return(((GameLevelCommon)self).getActorLifeCount(param0)); }));
            meta.RegisterMethod(3548626221, new CMethod_GameLevelCommon_getAvailabeMoveDirection());
            meta.RegisterMethod(436701902, new CAgentMethod <UnityEngine.Vector3, int>(delegate(Agent self, int param0) { return(((GameLevelCommon)self).getAwardPosition(param0)); }));
            meta.RegisterMethod(2965064745, new CMethod_GameLevelCommon_getBrickType());
            meta.RegisterMethod(544003837, new CAgentStaticMethod <UnityEngine.Color, List <UnityEngine.Color>, int>(delegate(List <UnityEngine.Color> param0, int param1) { return(GameLevelCommon.getColorArrayElement(param0, param1)); }));
            meta.RegisterMethod(117177237, new CAgentMethod <int>(delegate(Agent self) { return(((GameLevelCommon)self).getEnemyCount()); }));
            meta.RegisterMethod(3697387725, new CMethod_GameLevelCommon_getEnemyPosition());
            meta.RegisterMethod(376329892, new CAgentStaticMethod <eGameForce, List <eGameForce>, int>(delegate(List <eGameForce> param0, int param1) { return(GameLevelCommon.getGameForceArrayElement(param0, param1)); }));
            meta.RegisterMethod(837399323, new CAgentStaticMethod <int, List <int>, int>(delegate(List <int> param0, int param1) { return(GameLevelCommon.getIntArrayElement(param0, param1)); }));
            meta.RegisterMethod(245727536, new CAgentMethod <int>(delegate(Agent self) { return(((GameLevelCommon)self).getNearestAwardID()); }));
            meta.RegisterMethod(3067406351, new CAgentMethod <behaviac.Agent, eGameForce>(delegate(Agent self, eGameForce param0) { return(((GameLevelCommon)self).getNearestEnemy(param0)); }));
            meta.RegisterMethod(3589271143, new CAgentMethod <behaviac.Agent>(delegate(Agent self) { return(((GameLevelCommon)self).getPlayer()); }));
            meta.RegisterMethod(570880473, new CAgentStaticMethod <string, List <string>, int>(delegate(List <string> param0, int param1) { return(GameLevelCommon.getStringArrayElement(param0, param1)); }));
            meta.RegisterMethod(1207213688, new CAgentMethod <behaviac.EBTStatus, int>(delegate(Agent self, int param0) { return(((GameLevelCommon)self).isActorAlive(param0)); }));
            meta.RegisterMethod(3613902360, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((GameLevelCommon)self).isAllEnemyDeadForever()); }));
            meta.RegisterMethod(934651765, new CAgentMethod <bool, int>(delegate(Agent self, int param0) { return(((GameLevelCommon)self).isAwardExist(param0)); }));
            meta.RegisterMethod(2593994091, new CAgentMethod <bool, eBrickType, int>(delegate(Agent self, eBrickType param0, int param1) { return(((GameLevelCommon)self).isBrickTypeWakable(param0, param1)); }));
            meta.RegisterMethod(2324673246, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((GameLevelCommon)self).isPlayerDeadForever()); }));
            meta.RegisterMethod(189354342, new CAgentMethod <bool, int, int, int>(delegate(Agent self, int param0, int param1, int param2) { return(((GameLevelCommon)self).isPointWakable(param0, param1, param2)); }));
            meta.RegisterMethod(2402022264, new CAgentMethod <float, float, float>(delegate(Agent self, float param0, float param1) { return(((GameLevelCommon)self).randomNumberFloat(param0, param1)); }));
            meta.RegisterMethod(836754027, new CAgentMethod <int, int, int>(delegate(Agent self, int param0, int param1) { return(((GameLevelCommon)self).randomNumberInt(param0, param1)); }));
            meta.RegisterMethod(616993231, new CAgentMethodVoid <int, int>(delegate(Agent self, int param0, int param1) { ((GameLevelCommon)self).setActorLifeCount(param0, param1); }));
            meta.RegisterMethod(4216187258, new CAgentMethodVoid <int>(delegate(Agent self, int param0) { ((GameLevelCommon)self).setMainCharID(param0); }));
            meta.RegisterMethod(785913501, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((GameLevelCommon)self).showCredit()); }));
            meta.RegisterMethod(2309507932, new CAgentMethod <behaviac.EBTStatus, int, int, int, float>(delegate(Agent self, int param0, int param1, int param2, float param3) { return(((GameLevelCommon)self).spawnAward(param0, param1, param2, param3)); }));
            meta.RegisterMethod(39741690, new CMethod_GameLevelCommon_spawnEffect());
            meta.RegisterMethod(40725768, new CAgentMethod <int, string, UnityEngine.Color, int>(delegate(Agent self, string param0, UnityEngine.Color param1, int param2) { return(((GameLevelCommon)self).spawnGameActor1(param0, param1, param2)); }));
            meta.RegisterMethod(692076235, new CAgentMethod <int, string, int, UnityEngine.Color>(delegate(Agent self, string param0, int param1, UnityEngine.Color param2) { return(((GameLevelCommon)self).spawnGameActor2(param0, param1, param2)); }));
            meta.RegisterMethod(811274122, new CAgentMethod <int, string, UnityEngine.Color>(delegate(Agent self, string param0, UnityEngine.Color param1) { return(((GameLevelCommon)self).spawnGameActor3(param0, param1)); }));
            meta.RegisterMethod(2132449613, new CAgentMethod <int, eGameForce, string, int, UnityEngine.Color, int>(delegate(Agent self, eGameForce param0, string param1, int param2, UnityEngine.Color param3, int param4) { return(((GameLevelCommon)self).spawnGameActor4(param0, param1, param2, param3, param4)); }));
            meta.RegisterMethod(2412112748, new CAgentMethod <int, eGameForce>(delegate(Agent self, eGameForce param0) { return(((GameLevelCommon)self).spawnRandomActor(param0)); }));
            meta.RegisterMethod(2970214778, new CAgentMethodVoid <bool>(delegate(Agent self, bool param0) { ((GameLevelCommon)self).stopGame(param0); }));
            meta.RegisterMethod(1045109914, new CAgentStaticMethodVoid <string>(delegate(string param0) { GameLevelCommon.LogMessage(param0); }));
            meta.RegisterMethod(2521019022, new CMethod_behaviac_Agent_VectorAdd());
            meta.RegisterMethod(2306090221, new CMethod_behaviac_Agent_VectorClear());
            meta.RegisterMethod(3483755530, new CMethod_behaviac_Agent_VectorContains());
            meta.RegisterMethod(505785840, new CMethod_behaviac_Agent_VectorLength());
            meta.RegisterMethod(502968959, new CMethod_behaviac_Agent_VectorRemove());

            // Player
            meta = new AgentMeta();
            _agentMetas[912457846] = meta;
            meta.RegisterMemberProperty(622841434, new CMemberProperty <int>("damageLevel", delegate(Agent self, int value) { ((Player)self).damageLevel = value; }, delegate(Agent self) { return(((Player)self).damageLevel); }));
            meta.RegisterMemberProperty(2269881519, new CMemberProperty <int>("hp", delegate(Agent self, int value) { ((Player)self).hp = value; }, delegate(Agent self) { return(((Player)self).hp); }));
            meta.RegisterMemberProperty(767337018, new CMemberProperty <int>("Index", delegate(Agent self, int value) { ((Player)self).Index = value; }, delegate(Agent self) { return(((Player)self).Index); }));
            meta.RegisterMemberProperty(2753746913, new CMemberProperty <float>("currentOrientation", delegate(Agent self, float value) { ((Player)self).currentOrientation = value; }, delegate(Agent self) { return(((Player)self).currentOrientation); }));
            meta.RegisterMemberProperty(1756701828, new CMemberProperty <eGameForce>("force", delegate(Agent self, eGameForce value) { ((Player)self).force = value; }, delegate(Agent self) { return(((Player)self).force); }));
            meta.RegisterMemberProperty(4158177446, new CMemberProperty <int>("gameScore", delegate(Agent self, int value) { ((Player)self).gameScore = value; }, delegate(Agent self) { return(((Player)self).gameScore); }));
            meta.RegisterCustomizedProperty(525979889, new CCustomizedProperty <behaviac.EBTStatus>(525979889, "Status", "BT_INVALID"));
            meta.RegisterMethod(3557495925, new CAgentMethod <behaviac.EBTStatus, float>(delegate(Agent self, float param0) { return(((Player)self).aimToAngle(param0)); }));
            meta.RegisterMethod(3177487640, new CAgentMethod <behaviac.EBTStatus, UnityEngine.Vector3>(delegate(Agent self, UnityEngine.Vector3 param0) { return(((Player)self).aimToTarget(param0)); }));
            meta.RegisterMethod(2668400177, new CAgentMethod <behaviac.EBTStatus, int>(delegate(Agent self, int param0) { return(((Player)self).canDestroyBrick(param0)); }));
            meta.RegisterMethod(2108158066, new CAgentMethod <int, eMapDirection>(delegate(Agent self, eMapDirection param0) { return(((Player)self).detectEnemy(param0)); }));
            meta.RegisterMethod(123494839, new CAgentMethod <float>(delegate(Agent self) { return(((Player)self).detectNearestEnemyInView()); }));
            meta.RegisterMethod(1386074925, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((Player)self).findNearestEnemy()); }));
            meta.RegisterMethod(554947907, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((Player)self).fire()); }));
            meta.RegisterMethod(3079621360, new CMethod_Player_getInfo());
            meta.RegisterMethod(1558361042, new CMethod_Player_getTarget());
            meta.RegisterMethod(3199795965, new CAgentMethod <eMapDirection, UnityEngine.Vector3>(delegate(Agent self, UnityEngine.Vector3 param0) { return(((Player)self).locationTendencyToTarget(param0)); }));
            meta.RegisterMethod(1405399204, new CAgentMethod <behaviac.EBTStatus, UnityEngine.Vector3>(delegate(Agent self, UnityEngine.Vector3 param0) { return((behaviac.EBTStatus)AgentMetaVisitor.ExecuteMethod(self, "moveto", new object[] { param0 })); }));
            meta.RegisterMethod(354068350, new CMethod_Player_predicateFirePoint());
            meta.RegisterMethod(251027700, new CAgentMethodVoid <float, int>(delegate(Agent self, float param0, int param1) { ((Player)self).printf(param0, param1); }));
            meta.RegisterMethod(4199097511, new CAgentMethod <behaviac.EBTStatus, UnityEngine.Vector3, int>(delegate(Agent self, UnityEngine.Vector3 param0, int param1) { return(((Player)self).findPath(param0, param1)); }));
            meta.RegisterMethod(1626091144, new CAgentMethod <eMapDirection, eMapDirection>(delegate(Agent self, eMapDirection param0) { return(((Player)self).getBestMoveDirection(param0)); }));
            meta.RegisterMethod(3755356592, new CAgentMethod <int>(delegate(Agent self) { return(((Player)self).getPathDistance()); }));
            meta.RegisterMethod(3252698044, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((Player)self).moveForward()); }));
            meta.RegisterMethod(1961188964, new CAgentMethod <behaviac.EBTStatus, eMapDirection>(delegate(Agent self, eMapDirection param0) { return(((Player)self).moveToDirection(param0)); }));
            meta.RegisterMethod(3698607782, new CAgentMethod <behaviac.EBTStatus>(delegate(Agent self) { return(((Player)self).navigate()); }));
            meta.RegisterMethod(2618631093, new CAgentMethod <behaviac.EBTStatus, float>(delegate(Agent self, float param0) { return(((Player)self).rotateToAngle(param0)); }));
            meta.RegisterMethod(1045109914, new CAgentStaticMethodVoid <string>(delegate(string param0) { Player.LogMessage(param0); }));
            meta.RegisterMethod(2521019022, new CMethod_behaviac_Agent_VectorAdd());
            meta.RegisterMethod(2306090221, new CMethod_behaviac_Agent_VectorClear());
            meta.RegisterMethod(3483755530, new CMethod_behaviac_Agent_VectorContains());
            meta.RegisterMethod(505785840, new CMethod_behaviac_Agent_VectorLength());
            meta.RegisterMethod(502968959, new CMethod_behaviac_Agent_VectorRemove());

            AgentMeta.Register <behaviac.Agent>("behaviac.Agent");
            AgentMeta.Register <behaviac.EBTStatus>("behaviac.EBTStatus");
            AgentMeta.Register <eBrickType>("eBrickType");
            AgentMeta.Register <eGameForce>("eGameForce");
            AgentMeta.Register <eMapDirection>("eMapDirection");
            AgentMeta.Register <GameActor>("GameActor");
            AgentMeta.Register <GameLevelCommon>("GameLevelCommon");
            AgentMeta.Register <Player>("Player");
            AgentMeta.Register <System.Object>("System.Object");
            AgentMeta.Register <UnityEngine.Color>("UnityEngine.Color");
            AgentMeta.Register <UnityEngine.Transform>("UnityEngine.Transform");
            AgentMeta.Register <UnityEngine.Vector3>("UnityEngine.Vector3");
        }