Example #1
0
 public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Character player, Creature target = null, CastedSpell spell = null)
 {
     ExpectingArguments(args, 1);
     if (player != null)
     {
         player.AddSpellsFrom(Expressions.GetStr(args[0], player, target, spell));
     }
     return(null);
 }
Example #2
0
        public override object Evaluate(List <string> args, ExpressionEvaluator evaluator, Character player, Target target = null, CastedSpell spell = null, DiceStoppedRollingData dice = null)
        {
            ExpectingArguments(args, 1);
            if (player != null)
            {
                string spellList = Expressions.GetStr(args[0], player, target, spell);
                player.AddSpellsFrom(spellList);
            }

            return(null);
        }