Example #1
0
        /// <summary>
        /// Stop render and clear data event
        /// </summary>
        public void StopRender()
        {
            GL.DeleteProgram(program);
            GL.DeleteBuffer(vertexBuffer);
            ShaderLoader.DeleteShaders();
            GL.ClearColor(Color.SteelBlue);

            uniforms?.DeleteUniforms();
            canDraw = false;
        }