Example #1
0
 void OnCollisionEnter(Collision collision)
 {
     if (collision.collider.gameObject.CompareTag("Player"))
     {
         if (score > player2.getScore())
         {
             player2.setScore(player2.getScore() - 1);
             colliderText.text = "Last Collision: Player 1 Won";
         }
         if (score < player2.getScore())
         {
             score--;
             SetScoreText();
             colliderText.text = "Last Collision: Player 2 Won";
         }
     }
 }
Example #2
0
 public void OnButtonClick()
 {
     time.timer          = 120;
     player1.stop        = false;
     player2.stop        = false;
     player1.rb.velocity = Vector3.zero;
     player1.setScore(0);
     player1.transform.position = new Vector3(20, 0.5f, 0);
     player2.rb.velocity        = Vector3.zero;
     player2.setScore(0);
     player2.transform.position = new Vector3(-20, 0.5f, 0);
     startPressed              = true;
     buttonText.text           = "Reset";
     time.timeRemaining.text   = "";
     player1.colliderText.text = "";
     pickUps1.SetActive(true);
     pickUps2.SetActive(true);
     pickUps3.SetActive(true);
     pickUps4.SetActive(true);
     pickUps5.SetActive(true);
     pickUps6.SetActive(true);
     pickUps7.SetActive(true);
     pickUps8.SetActive(true);
     pickUps9.SetActive(true);
     pickUps10.SetActive(true);
     pickUps11.SetActive(true);
     pickUps12.SetActive(true);
     pickUps13.SetActive(true);
     pickUps14.SetActive(true);
     pickUps15.SetActive(true);
     pickUps16.SetActive(true);
     pickUps17.SetActive(true);
     pickUps18.SetActive(true);
     pickUps19.SetActive(true);
     pickUps20.SetActive(true);
     pickUps21.SetActive(true);
     pickUps22.SetActive(true);
     pickUps23.SetActive(true);
     pickUps24.SetActive(true);
     pickUps25.SetActive(true);
     pickUps26.SetActive(true);
 }