// Use this for initialization void Start() { // player = GameObject.FindGameObjectWithTag("Player"); // player2 = GameObject.FindGameObjectWithTag("Player2"); playerController = PlayerController.Instance(); player2Controller = Player2Controller.Instance(); // playerRb = player.GetComponent<Rigidbody2D>(); // player2Rb = player2.GetComponent<Rigidbody2D>(); }
private void Awake() { player2Controller = Player2Controller.Instance(); rb = GetComponent <Rigidbody2D>(); }