Example #1
0
 public void lowerEnemyAttack()
 {
     player.lowerHP(10 + strength * 10);
     jeff.lowerHP(10 + strength * 10);
     steve.lowerHP(10 + strength * 10);
     bob.lowerHP(10 + strength * 10);
     player.lowerStrength();
     jeff.lowerStrength();
     steve.lowerStrength();
     bob.lowerStrength();
     enemyChanges.text = "All allies Attack Down + all allies took " + (10 + 10 * strength) + " damage";
     turn = false;
 }