Obj_AI_Base.GetBuff is a method in C# that retrieves the specified buff object from the AI object. The buff object contains information about the current state of the applied buff, such as its duration, type, and source. This method is commonly used in game development, particularly in games that rely on buff mechanics, such as League of Legends.
Example 1: Retrieve a specific buff from the player's champion object
In this example, the GetBuff method is called on the player's champion object to retrieve the "ignite" buff. The returned BuffInstance object can be used to inspect the properties of the buff, such as its remaining duration.
Package library: This example uses the "LeagueSharp" package, which provides a wrapper around the League of Legends API for .NET.
Example 2: Check if the player's champion has a specific buff
In this example, the HasBuff method is called on the player's champion object to check if they have the "barrier" buff. The method returns a boolean value indicating whether or not the buff is currently active.
Package library: This example also uses the "LeagueSharp" package.
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