private static bool DontCast(Obj_AI_Base target) { // kindred r if (target.HasBuff("KindredRNoDeathBuff")) { return(true); } // tryndamere r if (target.HasBuff("UndyingRage") && target.GetBuff("UndyingRage").EndTime - Game.Time > 0.3) { return(true); } // kayle r if (target.HasBuff("JudicatorIntervention")) { return(true); } // zilean r if (target.HasBuff("ChronoShift") && target.GetBuff("ChronoShift").EndTime - Game.Time > 0.3) { return(true); } // fiora w if (target.HasBuff("FioraW")) { return(true); } return(false); }
public static bool CheckTarget(Obj_AI_Base target, float range = float.MaxValue) { if (target == null) { return(false); } if (target.DistanceToPlayer() > range) { return(false); } if (target.HasBuff("KindredRNoDeathBuff")) { return(false); } if (target.HasBuff("UndyingRage") && target.GetBuff("UndyingRage").EndTime - Game.Time > 0.3) { return(false); } if (target.HasBuff("JudicatorIntervention")) { return(false); } if (target.HasBuff("ChronoShift") && target.GetBuff("ChronoShift").EndTime - Game.Time > 0.3) { return(false); } return(!target.HasBuff("FioraW")); }
internal static bool IsUnKillable(this Obj_AI_Base target) { if (target == null || target.IsDead || target.Health <= 0) { return(true); } if (target.HasBuff("KindredRNoDeathBuff")) { return(true); } if (target.HasBuff("UndyingRage") && target.GetBuff("UndyingRage").EndTime - Game.Time > 0.3 && target.Health <= target.MaxHealth * 0.10f) { return(true); } if (target.HasBuff("JudicatorIntervention")) { return(true); } if (target.HasBuff("ChronoShift") && target.GetBuff("ChronoShift").EndTime - Game.Time > 0.3 && target.Health <= target.MaxHealth * 0.10f) { return(true); } if (target.HasBuff("VladimirSanguinePool")) { return(true); } if (target.HasBuff("ShroudofDarkness")) { return(true); } if (target.HasBuff("SivirShield")) { return(true); } if (target.HasBuff("itemmagekillerveil")) { return(true); } return(target.HasBuff("FioraW")); }
public static bool Check(this Obj_AI_Base target, float range = float.MaxValue) { if (target == null || target.IsDead || target.Health <= 0) { return(false); } if (target.Distance(ObjectManager.Player) > range) { return(false); } if (target.HasBuff("KindredRNoDeathBuff")) { return(false); } if (target.HasBuff("UndyingRage") && target.GetBuff("UndyingRage").EndTime - Game.Time > 0.3 && target.Health <= target.MaxHealth * 0.10f) { return(false); } if (target.HasBuff("JudicatorIntervention")) { return(false); } if (target.HasBuff("ChronoShift") && target.GetBuff("ChronoShift").EndTime - Game.Time > 0.3 && target.Health <= target.MaxHealth * 0.10f) { return(false); } if (target.HasBuff("ShroudofDarkness")) { return(false); } if (target.HasBuff("SivirShield")) { return(false); } if (target.HasBuff("itemmagekillerveil")) { return(false); } return(!target.HasBuff("FioraW")); }
public float GetRemainingCassDamage(Obj_AI_Base target) { var buff = target.GetBuff("cassiopeianoxiousblastpoison"); float damage = 0; if (buff != null) damage += (float)(((int)(buff.EndTime - Game.Time)) * (ObjectManager.Player.GetSpellDamage(target, SpellSlot.Q) / 3)); buff = target.GetBuff("cassiopeiamiasmapoison"); if (buff != null) { damage += (float)(((int)(buff.EndTime - Game.Time)) * (ObjectManager.Player.GetSpellDamage(target, SpellSlot.W))); } return damage; }
private static float EDmg(Obj_AI_Base hero) { if (!hero.HasBuff("tristanaechargesound") || !Root.Item("efinish").GetValue <bool>()) { return(0f); } var b = hero.HasBuff("tristanaecharge") ? hero.GetBuff("tristanaecharge").Count + 1 : 1; if (b < Root.Item("mine").GetValue <Slider>().Value) { return(0f); } var physdmg = Player.CalcDamage(hero, Damage.DamageType.Physical, new[] { 47, 57, 70, 80, 90 }[E.Level - 1] + (new[] { 0.5, 0.65, 0.80, 0.95, 1.1 }[E.Level - 1] *Player.FlatPhysicalDamageMod)); var physbonus = Player.CalcDamage(hero, Damage.DamageType.Physical, new[] { 14.1, 17.1, 21, 24, 27 }[E.Level - 1] + (new[] { 0.15, 0.195, 0.24, 0.285, 0.33 }[E.Level - 1] *Player.FlatPhysicalDamageMod)); return((float)(physdmg + (physbonus * b))); }
Obj_AI_Base GetLastQBuffEnemyObject() { var currentEnemyWithQBuff = ObjectManager.Get <Obj_AI_Base>() .FirstOrDefault(x => x.IsEnemy && x.IsValid && x.HasBuff("BlindMonkQOne")); if (currentEnemyWithQBuff != null) { lastEnemyWithQBuff_object = currentEnemyWithQBuff; QbuffEndTime_object = lastEnemyWithQBuff_object.GetBuff("BlindMonkQOne").EndTime; } if (extentedQ_object && lastEnemyWithQBuff_object != null && lastEnemyWithQBuff_object.Distance(ObjectManager.Player) <= 80) { QbuffEndTime_object = 0; } if (lastEnemyWithQBuff_object != null && Game.Time >= QbuffEndTime_object) { lastEnemyWithQBuff_object = null; extentedQ_object = false; } return(lastEnemyWithQBuff_object); }
private float GetComboDamage(Obj_AI_Base enemy) { float damage = 0; if (!ObjectManager.Player.Spellbook.IsAutoAttacking) { damage += (float)ObjectManager.Player.GetAutoAttackDamage(enemy, true); } var buff = enemy.GetBuff("vaynesilvereddebuff"); if (buff != null) { if (buff.Caster.IsMe) { if (buff.Count == 2) { damage += _w.GetDamage(enemy) + (float)ObjectManager.Player.GetAutoAttackDamage(enemy); } } } if (_q.IsReadyPerfectly()) { damage += _q.GetDamage(enemy) + (float)ObjectManager.Player.GetAutoAttackDamage(enemy); } if (ObjectManager.Player.HasBuff("vaynetumblebonus")) { damage += _q.GetDamage(enemy) + (float)ObjectManager.Player.GetAutoAttackDamage(enemy); } return(0); }
private static bool isValidAATarget(this Obj_AI_Base unit, bool meleepred = false) { if (unit.IsDead || unit.IsAlly) { return(false); } if (unit.HasBuff("JudicatorIntervention") && unit.GetBuff("JudicatorIntervention").EndTime < Game.Time + MissileHitTime(unit)) // Kayle R Buff { return(false); } if (unit.HasBuff("Chronoshift") && unit.GetBuff("Chronoshift").EndTime < Game.Time + MissileHitTime(unit)) // Zilean R Buff { return(false); } if (unit.HasBuff("FioraW") && unit.GetBuff("FioraW").EndTime < Game.Time + MissileHitTime(unit)) // Fiora W AttackReflect { return(false); } if (Me.HasBuffOfType(BuffType.Blind) && Me.Hero == Champion.Caitlyn && !Me.HasBuff("caitlynheadshot")) // not shot while blind and Headshot is ready { return(false); } if (unit.Name == "WardCorpse" || unit.CharData.BaseSkinName == "jarvanivstandard") { return(false); } if (meleepred) { if (!(unit.IsValidTarget(99999, true) && Game.CursorPos.Distance(unit) <= InteractRange)) { return(false); } } else { var attackrange = Me.AttackRange + Me.BoundingRadius + unit.BoundingRadius; if (Me.Hero == Champion.Caitlyn && unit.HasBuff("caitlynyordletrapinternal")) { attackrange += 650; } if (!unit.IsValidTarget(attackrange, true)) { return(false); } } return(true); }
public static bool CanRock(Obj_AI_Base target) { int state = GetPassiveState(target); if (!WaitPassive) { return(true); } if (state == 2) { return(true); } if (GetDamage(target) >= target.Health) { return(true); } if (R.Instance.Name == RRName && R.Instance.Level >= 1) { return(true); } if (PassiveCDObjects.Any(x => x.Position.Distance(target.Position) <= 20)) { return(true); } if (target.HasBuff("LeblancE") && state == 1) { var buffE = target.GetBuff("LeblancE"); var buffP = target.GetBuff("LeblancPMark"); if (buffP.StartTime * 1000 + 1495 <= buffE.StartTime * 1000 + 1500) { return(true); } } if (WaitQTarget != null && WaitQTarget.NetworkId == target.NetworkId && state == 0) { return(false); } if (LastWPos.IsValid() && LastWPos.Distance(target.Position) <= 350 && Environment.TickCount - LastW <= 1000 + Game.Ping && state == 0) { return(false); } if (state == 1) { return(false); } return(true); }
public static float PassiveTime(Obj_AI_Base target) { if (target.HasBuff("twitchdeadlyvenom")) { return Math.Max(0, target.GetBuff("twitchdeadlyvenom").EndTime) - Game.Time; } return 0; }
public static float RTime(Obj_AI_Base target) { if (target.HasBuff("TwitchFullAutomatic")) { return(Math.Max(0, target.GetBuff("TwitchFullAutomatic").EndTime) - Game.Time); } return(0); }
public static float QTime(Obj_AI_Base target) { if (target.HasBuff("TwitchHideInShadows")) { return(Math.Max(0, target.GetBuff("TwitchHideInShadows").EndTime) - Game.Time); } return(0); }
private static float RTime(Obj_AI_Base target) { if (target.HasBuff("bantamtrapslow")) { return(Math.Max(0, target.GetBuff("bantamtrapslow").EndTime) - Game.Time); } return(0); }
public static float ETime(Obj_AI_Base target) { if (target.HasBuff("HecarimRamp")) { return(Math.Max(0, target.GetBuff("HecarimRamp").EndTime) - Game.Time); } return(0); }
public static float ETime(Obj_AI_Base target) { if (target.HasBuff("JudicatorRighteousFury")) { return(Math.Max(0, target.GetBuff("JudicatorRighteousFury").EndTime) - Game.Time); } return(0); }
private static float EDotTime(Obj_AI_Base target) { if (target.HasBuff("toxicshotparticle")) { return(Math.Max(0, target.GetBuff("toxicshotparticle").EndTime) - Game.Time); } return(0); }
public static float PassiveTime(Obj_AI_Base target) { if (target.HasBuff("twitchdeadlyvenom")) { return(Math.Max(0, target.GetBuff("twitchdeadlyvenom").EndTime) - Game.Time); } return(0); }
public static float RTime(Obj_AI_Base target) { if (target.HasBuff("Undying Rage")) { return(Math.Max(0, target.GetBuff("Undying Rage").EndTime) - Game.Time); } return(0); }
/// <summary> /// Amplifies the basic attack. /// </summary> /// <param name="source">The source.</param> /// <param name="target">The target.</param> /// <returns>System.Double.</returns> internal static double AmplifyAuto(this Obj_AI_Base source, Obj_AI_Base target) { double dmg = 0; var aiHero = source as Obj_AI_Hero; if (aiHero != null) { if (source.HasBuff("sheen")) { dmg += source.CalculateDamage(target, DamageType.Physical, 1.0 * source.FlatPhysicalDamageMod + source.BaseAttackDamage); } if (source.HasBuff("lichbane")) { dmg += source.CalculateDamage(target, DamageType.Magical, (0.75 * source.FlatPhysicalDamageMod + source.BaseAttackDamage) + (0.50 * source.FlatMagicDamageMod)); } if (source.HasBuff("itemdisknighstalkerdamageproc")) { dmg += source.CalculateDamage(target, DamageType.Physical, 50 + (15 * source.Level)); } if (source.HasBuff("itemstatikshankcharge") && source.GetBuff("itemstatikshankcharge").Count == 100) { return((int)source.CalculateDamage(target, DamageType.Physical, new[] { 62, 120, 200, 200 }[Math.Min(18, source.Level) / 6])); } foreach (var data in ZLib.CachedSpells.Where(x => x.ChampionName.ToLower() == aiHero.ChampionName.ToLower())) { if (aiHero.HasBuff(data.SpellName.ToLower())) { if (data.BasicAttackAmplifier) { dmg += aiHero.GetSpellDamage(target, data.Slot); } } else if (aiHero.Buffs.Any(x => x.IsActive && x.IsValid && x.Name.ToLower().Contains(data.SpellName.ToLower()))) { if (data.BasicAttackAmplifier) { dmg += aiHero.GetSpellDamage(target, data.Slot); } } } return(dmg); } return(dmg); }
public float GetRemainingCassDamage(Obj_AI_Base target) { var buff = target.GetBuff("cassiopeianoxiousblastpoison"); float damage = 0; if (buff != null) { damage += (float)(((int)(buff.EndTime - Game.Time)) * (ObjectManager.Player.GetSpellDamage(target, SpellSlot.Q) / 3)); } buff = target.GetBuff("cassiopeiamiasmapoison"); if (buff != null) { damage += (float)(((int)(buff.EndTime - Game.Time)) * (ObjectManager.Player.GetSpellDamage(target, SpellSlot.W))); } return(damage); }
public static bool IsUnKillable(this Obj_AI_Base target) { if (target == null) { return(true); } if (target.HasBuff("KindredRNoDeathBuff")) { return(true); } if (target.HasBuff("UndyingRage") && target.GetBuff("UndyingRage").EndTime - Game.Time > 0.3) { return(true); } if (target.HasBuff("JudicatorIntervention")) { return(true); } if (target.HasBuff("ChronoShift") && target.GetBuff("ChronoShift").EndTime - Game.Time > 0.3) { return(true); } if (target.HasBuff("ShroudofDarkness")) { return(true); } if (target.HasBuff("SivirShield")) { return(true); } if (target.HasBuff("itemmagekillerveil")) { return(true); } return(target.HasBuff("FioraW")); }
public static float GetAutoAttackDamageOverride(this Obj_AI_Base Attacker, Obj_AI_Base Target, bool IncludePassive) { // in case of Bugs or not updated stuff inside the SDK if (Attacker != null && Target != null && Attacker.Type == GameObjectType.AIHeroClient) { var attacker = (AIHeroClient)Attacker; switch (attacker.Hero) { case Champion.MissFortune: switch (Target.Type) { case GameObjectType.AIHeroClient: return(Attacker.GetAutoAttackDamage(Target, IncludePassive) + Attacker.CalculateDamageOnUnit(Target, DamageType.Physical, Attacker.BaseAttackDamage * (0.5f + (0.5f / 17 * (attacker.Level - 1) * 0.95f)))); case GameObjectType.obj_AI_Minion: case GameObjectType.obj_AI_Turret: return(Attacker.GetAutoAttackDamage(Target, IncludePassive) + Attacker.CalculateDamageOnUnit(Target, DamageType.Physical, Attacker.BaseAttackDamage * (0.25f + (0.25f / 17 * (attacker.Level - 1) * 0.95f)))); } break; case Champion.Thresh: if (Attacker.Spellbook.GetSpell(SpellSlot.E).Level >= 1) { float passivePercent = 0; if (Attacker.HasBuff("Threshqpassive1") && Attacker.HasBuff("Threshqpassive2") && Attacker.HasBuff("Threshqpassive3") && Attacker.HasBuff("Threshqpassive4")) { if (Attacker.HasBuff("Threshqpassive4")) { passivePercent = 1; } else { var timegone = Game.Time - Attacker.GetBuff("Threshqpassive").StartTime; passivePercent = 10 / timegone - 0.05f; } if (passivePercent >= 1) { passivePercent = 1; } } var souls = Attacker.HasBuff("threshpassivesoulsgain") ? Attacker.GetBuff("threshpassivesoulsgain").Count : 0; float[] passive = { 0.8f, 1.1f, 1.4f, 1.7f, 2.0f }; return(Attacker.CalculateDamageOnUnit(Target, DamageType.Physical, Attacker.BaseAttackDamage) + Attacker.CalculateDamageOnUnit(Target, DamageType.Magical, (passivePercent * passive[Attacker.Spellbook.GetSpell(SpellSlot.E).Level]) * attacker.BaseAttackDamage + souls)); } break; } } return(Attacker.GetAutoAttackDamage(Target, IncludePassive)); }
private int MarkOfStorm(Obj_AI_Base target) { var buff = target.GetBuff("kennenmarkofstorm"); if (buff != null) { return(buff.Count); } return(0); }
public static int EStacks(Obj_AI_Base target) { var buff = target.GetBuff("TristanaECharge"); if (buff == null) { return(0); } return(buff.Count); }
public static float GetRemainingIgniteDamage(Obj_AI_Base target) { var ignitebuff = target.GetBuff("summonerdot"); if (ignitebuff == null) { return(0); } return((float)ObjectManager.Player.CalcDamage(target, Damage.DamageType.True, ((int)(ignitebuff.EndTime - Game.Time) + 1) * (50 + ((Obj_AI_Hero)ignitebuff.Caster).Level * 20) / 5)); }
/** TODO * public static void LaneClear() * { * Chat.Print("FUI CHAMADO!!!"); * if (MenuX.FarmMenu["useWFarm"].Cast<CheckBox>().CurrentValue && Program.Spells[SpellSlot.W].IsReady()) * { * var localtion = * ObjectManager.Get<Obj_AI_Minion>() * .Where(x => x.IsMinion()); * if (!localtion.Any()) * { * Chat.Print("Achei nenhum!!!!"); * return; * } * else * { * Chat.Print("Achei alguns aeHO!!!!"); * } * } * * // if (MenuX.FarmMenu["useEAmmo"].Cast<CheckBox>().CurrentValue && minion.IsEnemy) * //&& * //MenuX.FarmMenu["useEFarm"].Cast<Slider>().CurrentValue >= minion.CountEnemiesInRange(Program.Spells[SpellSlot.E].Range)) * } **/ #endregion #region Calcs OP public static float GetRemainingPoisonDamageMinusRegeneration(Obj_AI_Base target) { var buff = target.GetBuff("twitchdeadlyvenom"); if (buff == null) { return(0f); } return((float)(ObjectManager.Player.CalculateDamageOnUnit(target, DamageType.True, ((int)(buff.EndTime - Game.Time) + 1) * GetPoisonTickDamage() * buff.Count)) - ((int)(buff.EndTime - Game.Time)) * target.HPRegenRate); }
private static bool MarkByMe(Obj_AI_Base enemy) { var mark = enemy.GetBuff("snowballfollowupself"); if (mark != null && mark.Caster.IsMe) { return(true); } mark = enemy.GetBuff("snowballfollowup"); if (mark != null && mark.Caster.IsMe) { return(true); } mark = enemy.GetBuff("porothrowfollowup"); if (mark != null && mark.Caster.IsMe) { return(true); } return(false); }
public static float GetBlazeRemainingDamage(Obj_AI_Base unit) { var buff = unit.GetBuff("BrandAblaze"); if (buff == null) { return 0; } return Player.Instance.CalculateDamageOnUnit(unit, DamageType.Magical, unit.MaxHealth*0.02f*(float) Math.Floor(buff.EndTime - Game.Time)); }
public static float GetBlazeRemainingDamage(Obj_AI_Base unit) { var buff = unit.GetBuff("BrandAblaze"); if (buff == null) { return(0); } return(Player.Instance.CalculateDamageOnUnit(unit, DamageType.Magical, unit.MaxHealth * 0.02f * (float)Math.Floor(buff.EndTime - Game.Time))); }
public static int EStacks(Obj_AI_Base target) { var buff = target.GetBuff("TristanaECharge"); if (buff == null) { return 0; } else { return buff.Count; } }
public static bool CheckTargetSureCanKill(Obj_AI_Base target) { if (target == null) { return(false); } if (target.HasBuff("KindredRNoDeathBuff")) { return(false); } if (target.HasBuff("UndyingRage") && target.GetBuff("UndyingRage").EndTime - Game.Time > 0.3) { return(false); } if (target.HasBuff("JudicatorIntervention")) { return(false); } if (target.HasBuff("ChronoShift") && target.GetBuff("ChronoShift").EndTime - Game.Time > 0.3) { return(false); } if (target.HasBuff("ShroudofDarkness")) { return(false); } if (target.HasBuff("SivirShield")) { return(false); } return(!target.HasBuff("FioraW")); }
protected static float PassiveDamage(Obj_AI_Base target) { var buff = target.GetBuff("TwitchDeadlyVenom"); if (buff == null) { return(0); } else { int dmgperstacks = (player.Level - 1) / 4 + 1; int remaining = (int)Math.Max(buff.EndTime - Game.Time, 0); return(GetECount(target) * dmgperstacks * remaining); } }
private static bool CheckTargetSureCanKill(Obj_AI_Base target) { if (target.HasBuff("KindredRNoDeathBuff")) { return(false); } if (target.HasBuff("UndyingRage") && target.GetBuff("UndyingRage").EndTime - Game.Time > 0.3) { return(false); } if (target.HasBuff("JudicatorIntervention")) { return(false); } if (target.HasBuff("ChronoShift") && target.GetBuff("ChronoShift").EndTime - Game.Time > 0.3) { return(false); } return(!target.HasBuff("FioraW")); }
public static float GetEdamage(Obj_AI_Base target) { var buff = target.GetBuff("KalistaExpungeMarker"); if (buff != null) { var dmg = (float) ((new double[] { 20, 30, 40, 50, 60 }[Program.E.Level - 1] + 0.6 * (Program.Player.BaseAttackDamage + Program.Player.FlatPhysicalDamageMod)) + ((buff.Count - 1) * (new double[] { 10, 14, 19, 25, 32 }[Program.E.Level - 1] + new double[] { 0.2, 0.225, 0.25, 0.275, 0.3 }[Program.E.Level - 1] * (Program.Player.BaseAttackDamage + Program.Player.FlatPhysicalDamageMod)))); if (Program.Player.HasBuff("summonerexhaust")) { dmg *= 0.6f; } if (Program.Player.HasBuff("urgotcorrosivedebuff")) { dmg *= 0.85f; } if (target.HasBuff("FerociousHowl")) { dmg *= 0.3f; } if (target.HasBuff("vladimirhemoplaguedebuff")) { dmg *= 1.15f; } if (target.Name.Contains("Baron") && Program.Player.HasBuff("barontarget")) { dmg *= 0.5f; } if (target.Name.Contains("Dragon") && Program.Player.HasBuff("s5test_dragonslayerbuff")) { dmg *= (1f - (0.07f * Program.Player.GetBuffCount("s5test_dragonslayerbuff"))); } return (float) Program.Player.CalcDamage(target, LeagueSharp.Common.Damage.DamageType.Physical, dmg + target.FlatHPRegenMod); } return 0; }
public float GetBuffEndTime(Obj_AI_Base target, string buffname) { return Math.Max(0, target.GetBuff(buffname).EndTime) - Game.Time; }
private static float GetRemainingIgniteDamage(Obj_AI_Base target) { var ignitebuff = target.GetBuff("summonerdot"); if (ignitebuff == null) return 0; return (float)ObjectManager.Player.CalcDamage(target, Damage.DamageType.True, ((int)(ignitebuff.EndTime - Game.Time) + 1) * GetIgniteDamage(ignitebuff.Caster as Obj_AI_Hero) / 5); }
private static bool CanQ2(Obj_AI_Base target, bool isClear = false) { var buff = target.GetBuff("BlindMonkSonicWave"); return buff != null && buff.EndTime - Game.Time < (isClear ? 0.2 : 0.3) * (buff.EndTime - buff.StartTime); }
/// <summary> /// Contains the list of currently marked targets. /// </summary> //public static List<Tuple<bool, Obj_AI_Base>> MarkedTargets = new List<Tuple<bool, Obj_AI_Base>>(); /// <summary> /// Checks to see if the target is being silenced /// </summary> /// <param name="target">The Target</param> /// <returns></returns> public static bool IsMarked(Obj_AI_Base target) { return target.HasBuff("LeblancPMark") && (Environment.TickCount - target.GetBuff("LeblancPMark").StartTime > 1500f); }
private float GetComboDamage(Obj_AI_Base enemy) { float damage = 0; if (!ObjectManager.Player.IsWindingUp) { damage += (float)ObjectManager.Player.GetAutoAttackDamage(enemy, true); } var buff = enemy.GetBuff("vaynesilvereddebuff"); if (buff != null) if (buff.Caster.IsMe) if (buff.Count == 2) damage += W.GetDamage(enemy) + (float)ObjectManager.Player.GetAutoAttackDamage(enemy); if (Q.isReadyPerfectly()) { damage += Q.GetDamage(enemy) + (float)ObjectManager.Player.GetAutoAttackDamage(enemy); } if (ObjectManager.Player.HasBuff("vaynetumblebonus")) { damage += Q.GetDamage(enemy) + (float)ObjectManager.Player.GetAutoAttackDamage(enemy); } return 0; }
private static bool QAgain(Obj_AI_Base target) { var buff = target.GetBuff("BlindMonkSonicWave"); return buff != null && buff.EndTime - Game.Time < 0.5f; }
private static float RTime(Obj_AI_Base target) { if (target.HasBuff("bantamtrapslow")) { return Math.Max(0, target.GetBuff("bantamtrapslow").EndTime) - Game.Time; } return 0; }
/** TODO public static void LaneClear() { Chat.Print("FUI CHAMADO!!!"); if (MenuX.FarmMenu["useWFarm"].Cast<CheckBox>().CurrentValue && Program.Spells[SpellSlot.W].IsReady()) { var localtion = ObjectManager.Get<Obj_AI_Minion>() .Where(x => x.IsMinion()); if (!localtion.Any()) { Chat.Print("Achei nenhum!!!!"); return; } else { Chat.Print("Achei alguns aeHO!!!!"); } } // if (MenuX.FarmMenu["useEAmmo"].Cast<CheckBox>().CurrentValue && minion.IsEnemy) //&& //MenuX.FarmMenu["useEFarm"].Cast<Slider>().CurrentValue >= minion.CountEnemiesInRange(Program.Spells[SpellSlot.E].Range)) } **/ #endregion #region Calcs OP public static float GetRemainingPoisonDamageMinusRegeneration(Obj_AI_Base target) { var buff = target.GetBuff("twitchdeadlyvenom"); if (buff == null) return 0f; return (float)(ObjectManager.Player.CalculateDamageOnUnit(target, DamageType.True, ((int)(buff.EndTime - Game.Time) + 1) * GetPoisonTickDamage() * buff.Count)) - ((int)(buff.EndTime - Game.Time)) * target.HPRegenRate; }
private static float GetEdamageToMini(Obj_AI_Base target, int Count) { var buff = target.GetBuff("KalistaExpungeMarker"); if (buff != null) { Count = buff.Count - 1; } var dmg = (float) ((new double[] { 20, 30, 40, 50, 60 }[E.Level - 1] + 0.6 * (Player.BaseAttackDamage + Player.FlatPhysicalDamageMod)) + (Count * (new double[] { 10, 14, 19, 25, 32 }[E.Level - 1] + new double[] { 0.2, 0.225, 0.25, 0.275, 0.3 }[E.Level - 1] * (Player.BaseAttackDamage + Player.FlatPhysicalDamageMod)))); return (float) (Player.CalculateDamage(target, DamageType.Physical, dmg)); }
private static bool CanQ2(Obj_AI_Base target) { var buff = target.GetBuff("BlindMonkSonicWave"); return buff != null && buff.EndTime - Game.Time < 0.25 * (buff.EndTime - buff.StartTime); }
/// <summary> /// Gets the damage reduction modifier. /// </summary> /// <param name="source">The source.</param> /// <param name="target">The target.</param> /// <param name="amount">The amount.</param> /// <param name="damageType">Type of the damage.</param> /// <returns></returns> private static double DamageReductionMod( Obj_AI_Base source, Obj_AI_Base target, double amount, DamageType damageType) { if (source is Obj_AI_Hero) { // Exhaust: // + Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds. if (source.HasBuff("Exhaust")) { amount *= 0.6d; } // Lament // + Phantom Dancer reduces all damage dealt to attacker (if he's attack you) by 12% if (source.HasBuff("itemphantomdancerdebuff")) { var caster = source.GetBuff("itemphantomdancerdebuff").Caster; if (caster.NetworkId == target.NetworkId) { amount *= 0.88d; } } } var targetHero = target as Obj_AI_Hero; if (targetHero != null) { //Damage Reduction Masteries //DAMAGE REDUCTION 2 %, increasing to 8 % when near at least one allied champion //IN THIS TOGETHER 8 % of the damage that the nearest allied champion would take is dealt to you instead.This can't bring you below 15% health. Mastery BondofStones = targetHero.GetMastery(Resolve.BondofStones); if (BondofStones != null && BondofStones.IsActive()) { bool closebyenemies = HeroManager.Enemies.Any(x => x.NetworkId != target.NetworkId && x.Distance(target) <= 500); //500 is not the real value if (closebyenemies) { amount *= 0.92d; } else { amount *= 0.98d; } } // Items: // Doran's Shield // + Blocks 8 damage from single target attacks and spells from champions. if (Items.HasItem(1054, targetHero)) { amount -= 8; } // Passives: // Unbreakable Will // + Alistar removes all crowd control effects from himself, then gains additional attack damage and takes 70% reduced physical and magic damage for 7 seconds. if (target.HasBuff("Ferocious Howl")) { amount *= 0.3d; } // Tantrum // + Amumu takes reduced physical damage from basic attacks and abilities. if (target.HasBuff("Tantrum") && damageType == DamageType.Physical) { amount -= new[] { 2, 4, 6, 8, 10 }[target.Spellbook.GetSpell(SpellSlot.E).Level - 1]; } // Unbreakable // + Grants Braum 30% / 32.5% / 35% / 37.5% / 40% damage reduction from oncoming sources (excluding true damage and towers) for 3 / 3.25 / 3.5 / 3.75 / 4 seconds. // + The damage reduction is increased to 100% for the first source of champion damage that would be reduced. if (target.HasBuff("BraumShieldRaise")) { amount -= amount * new[] { 0.3d, 0.325d, 0.35d, 0.375d, 0.4d }[ target.Spellbook.GetSpell(SpellSlot.E).Level - 1]; } // Idol of Durand // + Galio becomes a statue and channels for 2 seconds, Taunt icon taunting nearby foes and reducing incoming physical and magic damage by 50%. if (target.HasBuff("GalioIdolOfDurand")) { amount *= 0.5d; } // Courage // + Garen gains a defensive shield for a few seconds, reducing incoming damage by 30% and granting 30% crowd control reduction for the duration. if (target.HasBuff("GarenW")) { amount *= 0.7d; } // Drunken Rage // + Gragas takes a long swig from his barrel, disabling his ability to cast or attack for 1 second and then receives 10% / 12% / 14% / 16% / 18% reduced damage for 3 seconds. if (target.HasBuff("GragasWSelf")) { amount -= amount * new[] { 0.1d, 0.12d, 0.14d, 0.16d, 0.18d }[ target.Spellbook.GetSpell(SpellSlot.W).Level - 1]; } // Void Stone // + Kassadin reduces all magic damage taken by 15%. if (target.HasBuff("VoidStone") && damageType == DamageType.Magical) { amount *= 0.85d; } // Shunpo // + Katarina teleports to target unit and gains 15% damage reduction for 1.5 seconds. If the target is an enemy, the target takes magic damage. if (target.HasBuff("KatarinaEReduction")) { amount *= 0.85d; } // Vengeful Maelstrom // + Maokai creates a magical vortex around himself, protecting him and allied champions by reducing damage from non-turret sources by 20% for a maximum of 10 seconds. if (target.HasBuff("MaokaiDrainDefense") && !(source is Obj_AI_Turret)) { amount *= 0.8d; } // Meditate // + Master Yi channels for up to 4 seconds, restoring health each second. This healing is increased by 1% for every 1% of his missing health. Meditate also resets the autoattack timer. // + While channeling, Master Yi reduces incoming damage (halved against turrets). if (target.HasBuff("Meditate")) { amount -= amount * new[] { 0.5d, 0.55d, 0.6d, 0.65d, 0.7d }[ target.Spellbook.GetSpell(SpellSlot.W).Level - 1] / (source is Obj_AI_Turret ? 2 : 1); } // Valiant Fighter // + Poppy reduces all damage that exceeds 10% of her current health by 50%. if (target.HasBuff("PoppyValiantFighter") && !(source is Obj_AI_Turret) && amount / target.Health > 0.1d) { amount *= 0.5d; } // Shadow Dash // + Shen reduces all physical damage by 50% from taunted enemies. if (target.HasBuff("Shen Shadow Dash") && source.HasBuff("Taunt") && damageType == DamageType.Physical) { amount *= 0.5d; } } return amount; }
private int MarkOfStorm(Obj_AI_Base target) { var buff = target.GetBuff("kennenmarkofstorm"); if (buff != null) { return buff.Count; } return 0; }
private static float EDmg(Obj_AI_Base hero) { if (!hero.HasBuff("tristanaechargesound") || !Root.Item("efinish").GetValue<bool>()) { return 0f; } var b = hero.HasBuff("tristanaecharge") ? hero.GetBuff("tristanaecharge").Count + 1 : 1; if (b < Root.Item("mine").GetValue<Slider>().Value) { return 0f; } var physdmg = Player.CalcDamage(hero, Damage.DamageType.Physical, new[] { 47, 57, 70, 80, 90 } [E.Level - 1] + (new[] { 0.5, 0.65, 0.80, 0.95, 1.1 } [E.Level - 1] * Player.FlatPhysicalDamageMod)); var physbonus = Player.CalcDamage(hero, Damage.DamageType.Physical, new[] { 14.1, 17.1, 21, 24, 27 } [E.Level - 1] + (new[] { 0.15, 0.195, 0.24, 0.285, 0.33 } [E.Level - 1] * Player.FlatPhysicalDamageMod)); return (float) (physdmg + (physbonus * b)); }
private static float EDotTime(Obj_AI_Base target) { if (target.HasBuff("toxicshotparticle")) { return Math.Max(0, target.GetBuff("toxicshotparticle").EndTime) - Game.Time; } return 0; }
private static bool CanE2(Obj_AI_Base target) { var buff = target.GetBuff("BlindMonkTempest"); return buff != null && buff.EndTime - Game.Time < 0.4 * (buff.EndTime - buff.StartTime); }
// Made somewhen with Justy private static float GetEdamage(Obj_AI_Base target) { var buff = target.GetBuff("KalistaExpungeMarker"); if (buff != null) { var dmg = (float) ((new double[] { 20, 30, 40, 50, 60 }[E.Level - 1] + 0.6 * (Player.BaseAttackDamage + Player.FlatPhysicalDamageMod)) + ((buff.Count - 1) * (new double[] { 10, 14, 19, 25, 32 }[E.Level - 1] + new double[] { 0.2, 0.225, 0.25, 0.275, 0.3 }[E.Level - 1] * (Player.BaseAttackDamage + Player.FlatPhysicalDamageMod)))); if (target.Name.Contains("SRU_Dragon")) { var dsBuff = Player.GetBuff("s5test_dragonslayerbuff"); if (dsBuff != null) { dmg = dmg * (1f - 0.07f * dsBuff.Count); } } if (target.Name.Contains("SRU_Baron")) { var bBuff = Player.GetBuff("barontarget"); if (bBuff != null) { dmg = dmg * 0.5f; } } return (float) (Player.CalculateDamage(target, DamageType.Physical, dmg) - config["Misc"]["DmgRed"].GetValue<MenuSlider>().Value); } return 0; }
private static bool EAgain(Obj_AI_Base target) { var buff = target.GetBuff("BlindMonkTempest"); return buff != null && buff.EndTime - Game.Time <= 0.5f; }