public override void OnInBiome(Player player) { if (KingdomTerrahearts.instance.AnyEnemiesAround()) { if (!MusicLoader.GetMusic("KingdomTerrahearts/Sounds/Music/Twilight Town Combat").IsPlaying) { MusicLoader.GetMusic("KingdomTerrahearts/Sounds/Music/Twilight Town Combat").Play(); } } else { if (!MusicLoader.GetMusic("KingdomTerrahearts/Sounds/Music/Lazy Afternoons").IsPlaying) { MusicLoader.GetMusic("KingdomTerrahearts/Sounds/Music/Lazy Afternoons").Play(); } } }