public void OnBtnFinish() { string fullname = mInputFilename.GetComponent <InputField>().text; string[] splits = fullname.Split(new char[2] { '\\', '/' }); string filename = splits[splits.Length - 1]; Song song = new Song(); song.DBID = -1; song.BPM = mCustomTP.BPM; song.StartTime = mCustomTP.StartTime; song.EndTime = mCustomTP.EndTime; song.FilePath = String.Join("/", splits, 0, splits.Length - 1) + "/"; song.FileNameNoExt = splits[splits.Length - 1].Split('.')[0]; song.Title = mInputTitle.GetComponent <InputField>().text; song.Artist = mInputArtist.GetComponent <InputField>().text; song.StarCount = 0; song.UserID = Setting.Inst().UserName; song.Bars = mCustomTP.ExportToBars(); song.BarCount = song.Bars.Length; byte[] buf = Utils.Serialize(song); File.WriteAllBytes(Application.persistentDataPath + "/" + song.FileNameNoExt + ".bytes", buf); if (mEditTarget != null) { mEditTarget.GetComponent <ItemDisplay>().SongInfo = song; } else { GameObject musicListObj = GameObject.Find("btnList").GetComponent <MainCategory>().SelectView; MusicLoader loader = musicListObj.GetComponentInChildren <MusicLoader>(); loader.AddNewSong(song); } MainCategory mainCate = GameObject.Find("btnList").GetComponent <MainCategory>(); mainCate.OnClickButton(); ResetAll(); mCustomTP.ReleaseAll(); }