Example #1
0
 // Update is called once per frame
 void Update()
 {
     gameObject.GetComponent <Text>().text = "CurrentSongs:" + MusicWheelBase.GetWheelItemCount() + " CurrentPacks:";
     foreach (string s in MusicLoader.GetFolderFilter())
     {
         gameObject.GetComponent <Text>().text = gameObject.GetComponent <Text>().text + s + " ";
     }
 }