Example #1
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteByte(DeathState);
     writer.WriteVarShort(DeathCount);
     writer.WriteVarShort(DeathMaxLevel);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarShort(Honor);
     writer.WriteVarShort(HonorGradeFloor);
     writer.WriteVarShort(HonorNextGradeFloor);
     writer.WriteByte(Aggressable);
 }
Example #3
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarLong(EntityId);
     writer.WriteVarInt(ElemId);
     writer.WriteVarShort(SkillId);
     writer.WriteVarShort(Duration);
     writer.WriteBoolean(CanMove);
 }
Example #4
0
 public override void Serialize(ICustomDataOutput writer)
 {
     Ranking.Serialize(writer);
     LeagueRanking.Serialize(writer);
     writer.WriteVarShort(VictoryCount);
     writer.WriteVarShort(Fightcount);
     writer.WriteShort(NumFightNeededForLadder);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(RequestId);
     writer.WriteDouble(RequesterId);
     writer.WriteVarShort(RequesterCellId);
     writer.WriteDouble(RequestedId);
     writer.WriteVarShort(RequestedCellId);
 }
Example #6
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(@base);
     writer.WriteVarShort(additionnal);
     writer.WriteVarShort(objectsAndMountBonus);
     writer.WriteVarShort(alignGiftBonus);
     writer.WriteVarShort(contextModif);
 }
Example #7
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(Base_);
     writer.WriteVarShort(Additionnal);
     writer.WriteVarShort(ObjectsAndMountBonus);
     writer.WriteVarShort(AlignGiftBonus);
     writer.WriteVarShort(ContextModif);
 }
Example #8
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(MarkId);
     writer.WriteVarShort(MarkImpactCell);
     writer.WriteDouble(TriggeringCharacterId);
     writer.WriteVarShort(TriggeredSpellId);
 }
Example #9
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(Rank);
     writer.WriteVarShort(LeagueId);
     writer.WriteVarShort(LeaguePoints);
     writer.WriteVarShort(TotalLeaguePoints);
     writer.WriteInt(LadderPosition);
 }
Example #10
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteByte(Type);
     writer.WriteDouble(MapId);
     writer.WriteVarShort(SubAreaId);
     writer.WriteVarShort(Level);
     writer.WriteVarShort(Cost);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(m_base);
     writer.WriteVarShort(m_additionnal);
     writer.WriteVarShort(m_objectsAndMountBonus);
     writer.WriteVarShort(m_alignGiftBonus);
     writer.WriteVarShort(m_contextModif);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(@base);
     writer.WriteVarShort(additionnal);
     writer.WriteVarShort(objectsAndMountBonus);
     writer.WriteVarShort(alignGiftBonus);
     writer.WriteVarShort(contextModif);
 }
Example #13
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarShort(OrnamentId);
     writer.WriteVarShort(Level);
     writer.WriteVarShort(LeagueId);
     writer.WriteInt(LadderPosition);
 }
Example #14
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarShort(FirstNameId);
     writer.WriteVarShort(LastNameId);
     writer.WriteByte(Level);
     writer.WriteVarInt(GuildId);
     writer.WriteDouble(Uid);
 }
Example #15
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarShort(Initiative);
     writer.WriteVarInt(LifePoints);
     writer.WriteVarInt(MaxLifePoints);
     writer.WriteVarShort(Prospecting);
     writer.WriteByte(RegenRate);
 }
Example #16
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(FirstNameId);
     writer.WriteVarShort(LastNameId);
     writer.WriteShort(WorldX);
     writer.WriteShort(WorldY);
     writer.WriteDouble(MapId);
     writer.WriteVarShort(SubAreaId);
 }
Example #17
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteByte(Grade);
     writer.WriteVarShort(MinHonorForGrade);
     writer.WriteVarShort(MaxHonorForGrade);
     writer.WriteVarShort(Honor);
     writer.WriteVarShort(HonorDelta);
 }
Example #18
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteByte(PlayerState);
     writer.WriteVarShort(LastConnection);
     writer.WriteInt(AchievementPoints);
     writer.WriteVarShort(LeagueId);
     writer.WriteInt(LadderPosition);
 }
Example #19
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(PageIndex);
     writer.WriteVarShort(TotalPage);
     writer.WriteShort((short)PaddockList.Count());
     foreach (var current in PaddockList)
     {
         current.Serialize(writer);
     }
 }
Example #20
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(FightId);
     writer.WriteShort((short)AlliesId.Count());
     foreach (var current in AlliesId)
     {
         writer.WriteDouble(current);
     }
     writer.WriteVarShort(Duration);
 }
Example #21
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteByte(Reason);
     writer.WriteVarLong(MemberId);
     writer.WriteInt(MemberAccountId);
     writer.WriteUTF(MemberName);
     writer.WriteVarShort(FightId);
     writer.WriteVarShort(TimeBeforeFightStart);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(AbandonnedPaddock);
     writer.WriteByte(Level);
     writer.WriteVarLong(ExpLevelFloor);
     writer.WriteVarLong(Experience);
     writer.WriteVarLong(ExpNextLevelFloor);
     writer.WriteInt(CreationDate);
     writer.WriteVarShort(NbTotalMembers);
     writer.WriteVarShort(NbConnectedMembers);
 }
Example #23
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarLong(PlayerId);
     writer.WriteUTF(PlayerName);
     writer.WriteByte(Breed);
     writer.WriteBoolean(Sex);
     writer.WriteVarShort(Level);
     writer.WriteVarShort(LeagueId);
     writer.WriteVarShort(TotalLeaguePoints);
     writer.WriteInt(LadderPosition);
 }
Example #24
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort((short)QuestsToValidId.Count());
     foreach (var current in QuestsToValidId)
     {
         writer.WriteVarShort(current);
     }
     writer.WriteShort((short)QuestsToStartId.Count());
     foreach (var current in QuestsToStartId)
     {
         writer.WriteVarShort(current);
     }
 }
Example #25
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort((short)Cells.Count());
     foreach (var current in Cells)
     {
         writer.WriteVarShort(current);
     }
     writer.WriteShort((short)ReferenceIds.Count());
     foreach (var current in ReferenceIds)
     {
         writer.WriteVarShort(current);
     }
 }
Example #26
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort((short)PositionsForChallengers.Count());
     foreach (var current in PositionsForChallengers)
     {
         writer.WriteVarShort(current);
     }
     writer.WriteShort((short)PositionsForDefenders.Count());
     foreach (var current in PositionsForDefenders)
     {
         writer.WriteVarShort(current);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarShort(MaxPods);
     writer.WriteVarShort(Prospecting);
     writer.WriteVarShort(Wisdom);
     writer.WriteByte(TaxCollectorsCount);
     writer.WriteInt(TaxCollectorAttack);
     writer.WriteVarLong(Kamas);
     writer.WriteVarLong(Experience);
     writer.WriteVarInt(Pods);
     writer.WriteVarLong(ItemsValue);
 }
Example #28
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort((short)Availables.Count());
     foreach (var current in Availables)
     {
         writer.WriteVarShort(current);
     }
     writer.WriteShort((short)Unavailables.Count());
     foreach (var current in Unavailables)
     {
         writer.WriteVarShort(current);
     }
 }
Example #29
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(SetId);
     writer.WriteShort((short)SetObjects.Count());
     foreach (var current in SetObjects)
     {
         writer.WriteVarShort(current);
     }
     writer.WriteShort((short)SetEffects.Count());
     foreach (var current in SetEffects)
     {
         writer.WriteShort(current.TypeId);
         current.Serialize(writer);
     }
 }
Example #30
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort((short)Titles.Count());
     foreach (var current in Titles)
     {
         writer.WriteVarShort(current);
     }
     writer.WriteShort((short)Ornaments.Count());
     foreach (var current in Ornaments)
     {
         writer.WriteVarShort(current);
     }
     writer.WriteVarShort(ActiveTitle);
     writer.WriteVarShort(ActiveOrnament);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarShort(FightId);
     writer.WriteByte(TeamId);
     writer.WriteByte(Option);
     writer.WriteBoolean(State);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteVarUhShort(spellId);
     writer.WriteVarShort(value);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(statId);
     writer.WriteVarUhShort(spellId);
     writer.WriteVarShort(value);
 }
Example #34
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(bonesId);
     writer.WriteUShort((ushort)skins.Count());
     foreach (var entry in skins)
     {
          writer.WriteVarUhShort(entry);
     }
     writer.WriteUShort((ushort)indexedColors.Count());
     foreach (var entry in indexedColors)
     {
          writer.WriteInt(entry);
     }
     writer.WriteUShort((ushort)scales.Count());
     foreach (var entry in scales)
     {
          writer.WriteVarShort(entry);
     }
     writer.WriteUShort((ushort)subentities.Count());
     foreach (var entry in subentities)
     {
          entry.Serialize(writer);
     }
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(lifePoints);
     writer.WriteVarUhInt(maxLifePoints);
     writer.WriteVarUhInt(baseMaxLifePoints);
     writer.WriteVarUhInt(permanentDamagePercent);
     writer.WriteVarUhInt(shieldPoints);
     writer.WriteVarShort(actionPoints);
     writer.WriteVarShort(maxActionPoints);
     writer.WriteVarShort(movementPoints);
     writer.WriteVarShort(maxMovementPoints);
     writer.WriteInt(summoner);
     writer.WriteBoolean(summoned);
     writer.WriteVarShort(neutralElementResistPercent);
     writer.WriteVarShort(earthElementResistPercent);
     writer.WriteVarShort(waterElementResistPercent);
     writer.WriteVarShort(airElementResistPercent);
     writer.WriteVarShort(fireElementResistPercent);
     writer.WriteVarShort(neutralElementReduction);
     writer.WriteVarShort(earthElementReduction);
     writer.WriteVarShort(waterElementReduction);
     writer.WriteVarShort(airElementReduction);
     writer.WriteVarShort(fireElementReduction);
     writer.WriteVarShort(criticalDamageFixedResist);
     writer.WriteVarShort(pushDamageFixedResist);
     writer.WriteVarUhShort(dodgePALostProbability);
     writer.WriteVarUhShort(dodgePMLostProbability);
     writer.WriteVarShort(tackleBlock);
     writer.WriteVarShort(tackleEvade);
     writer.WriteSByte(invisibilityState);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteSByte(reason);
     writer.WriteVarUhInt(memberId);
     writer.WriteInt(memberAccountId);
     writer.WriteUTF(memberName);
     writer.WriteInt(fightId);
     fightMap.Serialize(writer);
     writer.WriteVarShort(timeBeforeFightStart);
 }