public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(jobId);
     writer.WriteByte(jobLevel);
     writer.WriteBoolean(free);
     writer.WriteByte(minLevel);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort(fightId);
     writer.WriteSByte(teamId);
     writer.WriteSByte(option);
     writer.WriteBoolean(state);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarUhInt(playerId);
     writer.WriteUTF(playerName);
     writer.WriteSByte(breed);
     writer.WriteBoolean(sex);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(playerId);
     writer.WriteUTF(playerName);
     writer.WriteSByte(breed);
     writer.WriteBoolean(sex);
     writer.WriteByte(level);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteShort(destinationCellId);
     writer.WriteSByte(critical);
     writer.WriteBoolean(silentCast);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(id);
     writer.WriteSByte(status);
     writer.WriteSByte(completion);
     writer.WriteBoolean(isSelectable);
     writer.WriteSByte(charactersCount);
     writer.WriteDouble(date);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteUTF(leaderName);
     writer.WriteVarUhShort(nbConnectedMembers);
     writer.WriteSByte(nbTaxCollectors);
     writer.WriteInt(lastActivity);
     writer.WriteBoolean(enabled);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteUShort((ushort)servers.Count());
     foreach (var entry in servers)
     {
          entry.Serialize(writer);
     }
     writer.WriteVarUhShort(alreadyConnectedToServerId);
     writer.WriteBoolean(canCreateNewCharacter);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarUhShort(dungeonId);
     writer.WriteUShort((ushort)playersDungeonReady.Count());
     foreach (var entry in playersDungeonReady)
     {
          writer.WriteBoolean(entry);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(id);
     writer.WriteUShort((ushort)parameters.Count());
     foreach (var entry in parameters)
     {
          writer.WriteUTF(entry);
     }
     writer.WriteBoolean(forceOpen);
 }
Example #11
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     restrictions.Serialize(writer);
     writer.WriteBoolean(sex);
     writer.WriteUShort((ushort)options.Count());
     foreach (var entry in options)
     {
          writer.WriteShort(entry.TypeId);
          entry.Serialize(writer);
     }
 }
Example #12
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(presetId);
     writer.WriteSByte(symbolId);
     writer.WriteBoolean(mount);
     writer.WriteUShort((ushort)objects.Count());
     foreach (var entry in objects)
     {
          entry.Serialize(writer);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(serverId);
     writer.WriteUTF(address);
     writer.WriteUShort(port);
     writer.WriteBoolean(canCreateNewCharacter);
     writer.WriteVarUhShort((ushort)ticket.Count());
     foreach (var entry in ticket)
     {
          writer.WriteByte(entry);
     }
 }
Example #14
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort(infos.TypeId);
     infos.Serialize(writer);
     writer.WriteInt(creationDate);
     writer.WriteVarUhShort(nbTaxCollectors);
     writer.WriteBoolean(enabled);
     writer.WriteUShort((ushort)members.Count());
     foreach (var entry in members)
     {
          entry.Serialize(writer);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(fightId);
     writer.WriteBoolean(accept);
 }
Example #16
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(m_onlySuccess);
     writer.WriteVarUhInt(m_goldSum);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(bsell);
     writer.WriteVarUhInt(ownerId);
     writer.WriteVarUhInt(price);
 }
Example #18
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(markAuthorId);
     writer.WriteSByte(markTeamId);
     writer.WriteInt(markSpellId);
     writer.WriteSByte(markSpellLevel);
     writer.WriteShort(markId);
     writer.WriteSByte(markType);
     writer.WriteShort(markimpactCell);
     writer.WriteUShort((ushort)cells.Count());
     foreach (var entry in cells)
     {
          entry.Serialize(writer);
     }
     writer.WriteBoolean(active);
 }
Example #19
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(channel);
     writer.WriteBoolean(enable);
 }
Example #20
0
 public override void Serialize(ICustomDataOutput writer)
 {
     guildInfo.Serialize(writer);
     writer.WriteVarUhInt(memberRights);
     writer.WriteBoolean(enabled);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteBoolean(doTutorial);
 }
Example #22
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(ChangeOrUse);
     writer.WriteByte(CodeSize);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteDouble(id);
     writer.WriteBoolean(alive);
 }
Example #24
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(this.enable);
 }
Example #25
0
 public override void Serialize(ICustomDataOutput writer)
 {
     DareInfos.Serialize(writer);
     writer.WriteBoolean(NeedNotifications);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(uid);
     writer.WriteBoolean(bought);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteBoolean(this.isDungeon);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(lifePoints);
     writer.WriteVarUhInt(maxLifePoints);
     writer.WriteVarUhInt(baseMaxLifePoints);
     writer.WriteVarUhInt(permanentDamagePercent);
     writer.WriteVarUhInt(shieldPoints);
     writer.WriteVarShort(actionPoints);
     writer.WriteVarShort(maxActionPoints);
     writer.WriteVarShort(movementPoints);
     writer.WriteVarShort(maxMovementPoints);
     writer.WriteInt(summoner);
     writer.WriteBoolean(summoned);
     writer.WriteVarShort(neutralElementResistPercent);
     writer.WriteVarShort(earthElementResistPercent);
     writer.WriteVarShort(waterElementResistPercent);
     writer.WriteVarShort(airElementResistPercent);
     writer.WriteVarShort(fireElementResistPercent);
     writer.WriteVarShort(neutralElementReduction);
     writer.WriteVarShort(earthElementReduction);
     writer.WriteVarShort(waterElementReduction);
     writer.WriteVarShort(airElementReduction);
     writer.WriteVarShort(fireElementReduction);
     writer.WriteVarShort(criticalDamageFixedResist);
     writer.WriteVarShort(pushDamageFixedResist);
     writer.WriteVarUhShort(dodgePALostProbability);
     writer.WriteVarUhShort(dodgePMLostProbability);
     writer.WriteVarShort(tackleBlock);
     writer.WriteVarShort(tackleEvade);
     writer.WriteSByte(invisibilityState);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(paddockId);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteVarUhShort(subAreaId);
     writer.WriteBoolean(abandonned);
     writer.WriteUShort((ushort)mountsInformations.Count());
     foreach (var entry in mountsInformations)
     {
          entry.Serialize(writer);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(subAreaId);
     writer.WriteBoolean(join);
 }
Example #31
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteByte(JobId);
     writer.WriteBoolean(Subscribed);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     this.guildInfo.Serialize(writer);
     writer.WriteVarUhInt(this.memberRights);
     writer.WriteBoolean(this.enabled);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteBoolean(hasStartupActions);
 }
Example #34
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteBoolean(HasStartupActions);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(guestId);
     writer.WriteInt(hostId);
     writer.WriteUTF(name);
     guestLook.Serialize(writer);
     writer.WriteSByte(breed);
     writer.WriteBoolean(sex);
     writer.WriteShort(status.TypeId);
     status.Serialize(writer);
     writer.WriteUShort((ushort)companions.Count());
     foreach (var entry in companions)
     {
          entry.Serialize(writer);
     }
 }
Example #36
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort(this.ignoreAdded.TypeId);
     this.ignoreAdded.Serialize(writer);
     writer.WriteBoolean(this.session);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(this.price);
     writer.WriteBoolean(this.forSale);
 }
Example #38
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(memberId);
     writer.WriteBoolean(online);
 }
Example #39
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(m_isReady);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(isRiding);
 }
Example #41
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(Quiet);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(m_fightId);
     writer.WriteBoolean(m_accept);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(enable);
     writer.WriteVarUhInt(rights);
 }
Example #44
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhLong(m_characterId);
     writer.WriteBoolean(m_isReady);
 }
Example #45
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(dungeonId);
     writer.WriteVarUhInt(buddyId);
     writer.WriteBoolean(accept);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(this.IsSucces);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(fightId);
     writer.WriteSByte(fightType);
     writer.WriteInt(fightStart);
     writer.WriteBoolean(fightSpectatorLocked);
     writer.WriteUShort((ushort)fightTeams.Count());
     foreach (var entry in fightTeams)
     {
          entry.Serialize(writer);
     }
     writer.WriteUShort((ushort)fightTeamsOptions.Count());
     foreach (var entry in fightTeamsOptions)
     {
          entry.Serialize(writer);
     }
 }
Example #48
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(this.challengeId);
     writer.WriteBoolean(this.success);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteSByte(breed);
     writer.WriteBoolean(sex);
 }
Example #50
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(markId);
     writer.WriteBoolean(active);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(playing);
 }
Example #52
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteVarUhLong(memberId);
     writer.WriteBoolean(active);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(isReady);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteBoolean(Deserted);
     GuildInfo.Serialize(writer);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     infos.Serialize(writer);
     writer.WriteBoolean(isCollectingStats);
 }
Example #56
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteBoolean(value);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(enable);
 }
Example #58
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(presetId);
     writer.WriteSByte(symbolId);
     writer.WriteBoolean(saveEquipment);
 }
Example #59
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(Kicked);
     writer.WriteVarLong(MemberId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteBoolean(this.deadOrAlive);
     this.basicInfos.Serialize(writer);
     this.guild.Serialize(writer);
 }