public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(memberId);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteVarUhShort(subAreaId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(arg1);
     writer.WriteInt(arg2);
     writer.WriteInt(arg3);
     writer.WriteShort(delay);
 }
Example #3
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(typeId);
     writer.WriteSByte(state);
     writer.WriteInt(nextVulnerabilityDate);
     writer.WriteInt(placementDate);
     writer.WriteVarUhInt(rewardTokenCount);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(fightId);
     writer.WriteUShort((ushort)alliesId.Count());
     foreach (var entry in alliesId)
     {
          writer.WriteInt(entry);
     }
     writer.WriteVarUhShort(duration);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteUShort((ushort)ids.Count());
     foreach (var entry in ids)
     {
          writer.WriteInt(entry);
     }
     writer.WriteUShort((ushort)deadsIds.Count());
     foreach (var entry in deadsIds)
     {
          writer.WriteInt(entry);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(humanoidInfo.TypeId);
     humanoidInfo.Serialize(writer);
     writer.WriteInt(accountId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteVarUhShort(spellId);
     writer.WriteVarShort(value);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteSByte(companionGenericId);
     writer.WriteByte(level);
     writer.WriteInt(masterId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(accountId);
     writer.WriteVarUhInt(playerId);
     writer.WriteShort(status.TypeId);
     status.Serialize(writer);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteByte(level);
     guildInfo.Serialize(writer);
     writer.WriteInt(experienceForGuild);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteShort(destinationCellId);
     writer.WriteSByte(critical);
     writer.WriteBoolean(silentCast);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(identification.TypeId);
     identification.Serialize(writer);
     writer.WriteByte(guildLevel);
     writer.WriteInt(taxCollectorAttack);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     byte flag1 = 0;
     flag1 = BooleanByteWrapper.SetFlag(flag1, 0, success);
     flag1 = BooleanByteWrapper.SetFlag(flag1, 1, automaticAction);
     writer.WriteByte(flag1);
     writer.WriteInt(actionId);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(teamId);
     writer.WriteInt(leaderId);
     writer.WriteSByte(teamSide);
     writer.WriteSByte(teamTypeId);
     writer.WriteSByte(nbWaves);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteUTF(leaderName);
     writer.WriteVarUhShort(nbConnectedMembers);
     writer.WriteSByte(nbTaxCollectors);
     writer.WriteInt(lastActivity);
     writer.WriteBoolean(enabled);
 }
Example #16
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(major);
     writer.WriteSByte(minor);
     writer.WriteSByte(release);
     writer.WriteInt(revision);
     writer.WriteSByte(patch);
     writer.WriteSByte(buildType);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(color);
     writer.WriteUShort((ushort)cells.Count());
     foreach (var entry in cells)
     {
          writer.WriteVarUhShort(entry);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteUShort((ushort)tacklersIds.Count());
     foreach (var entry in tacklersIds)
     {
          writer.WriteInt(entry);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteShort(prism.TypeId);
     prism.Serialize(writer);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(npcSellerId);
     writer.WriteVarUhShort(tokenId);
     writer.WriteUShort((ushort)objectsInfos.Count());
     foreach (var entry in objectsInfos)
     {
          entry.Serialize(writer);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(mapId);
     writer.WriteUShort((ushort)npcsIdsWithQuest.Count());
     foreach (var entry in npcsIdsWithQuest)
     {
          writer.WriteInt(entry);
     }
     writer.WriteUShort((ushort)questFlags.Count());
     foreach (var entry in questFlags)
     {
          entry.Serialize(writer);
     }
     writer.WriteUShort((ushort)npcsIdsWithoutQuest.Count());
     foreach (var entry in npcsIdsWithoutQuest)
     {
          writer.WriteInt(entry);
     }
 }
Example #22
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(entityId);
     writer.WriteVarUhShort(textId);
     writer.WriteUShort((ushort)parameters.Count());
     foreach (var entry in parameters)
     {
          writer.WriteUTF(entry);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     byte flag1 = 0;
     flag1 = BooleanByteWrapper.SetFlag(flag1, 0, tutorialAvailable);
     flag1 = BooleanByteWrapper.SetFlag(flag1, 1, canCreateNewCharacter);
     writer.WriteByte(flag1);
     writer.WriteInt(accountId);
     writer.WriteUShort(breedsVisible);
     writer.WriteUShort(breedsAvailable);
     writer.WriteSByte(status);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(slaveId);
     writer.WriteUShort((ushort)spellCooldowns.Count());
     foreach (var entry in spellCooldowns)
     {
          entry.Serialize(writer);
     }
     writer.WriteSByte(summonCount);
     writer.WriteSByte(bombCount);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteShort(worldX);
     writer.WriteShort(worldY);
     writer.WriteInt(mapId);
     writer.WriteVarUhShort(subAreaId);
     writer.WriteUShort((ushort)companions.Count());
     foreach (var entry in companions)
     {
          entry.Serialize(writer);
     }
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(uid);
     writer.WriteUTF(title);
     writer.WriteUTF(text);
     writer.WriteUTF(descUrl);
     writer.WriteUTF(pictureUrl);
     writer.WriteUShort((ushort)items.Count());
     foreach (var entry in items)
     {
          entry.Serialize(writer);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(lastTimeSlotModificationDate);
     writer.WriteVarUhInt(lastTimeSlotModificationAuthorGuildId);
     writer.WriteVarUhInt(lastTimeSlotModificationAuthorId);
     writer.WriteUTF(lastTimeSlotModificationAuthorName);
     writer.WriteUShort((ushort)modulesItemIds.Count());
     foreach (var entry in modulesItemIds)
     {
          writer.WriteVarUhInt(entry);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteUShort((ushort)targetIds.Count());
     foreach (var entry in targetIds)
     {
          writer.WriteInt(entry);
     }
     writer.WriteUShort((ushort)targetCells.Count());
     foreach (var entry in targetCells)
     {
          writer.WriteShort(entry);
     }
 }
Example #29
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteShort(infos.TypeId);
     infos.Serialize(writer);
     writer.WriteInt(creationDate);
     writer.WriteVarUhShort(nbTaxCollectors);
     writer.WriteBoolean(enabled);
     writer.WriteUShort((ushort)members.Count());
     foreach (var entry in members)
     {
          entry.Serialize(writer);
     }
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(objectUID);
     writer.WriteUShort((ushort)effects.Count());
     foreach (var entry in effects)
     {
          writer.WriteShort(entry.TypeId);
          entry.Serialize(writer);
     }
     writer.WriteUShort((ushort)prices.Count());
     foreach (var entry in prices)
     {
          writer.WriteInt(entry);
     }
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(creationDate);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(ImmuneSpellId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(mapId);
     writer.WriteVarUhInt(elementId);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(id);
     writer.WriteSByte(direction);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(timeLeftBeforeFight);
     writer.WriteInt(waitTimeForPlacement);
     writer.WriteSByte(nbPositionForDefensors);
 }
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(elementId);
     writer.WriteVarUhShort(elementCellId);
     writer.WriteVarUhInt(elementState);
 }
Example #37
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(fightId);
     playerInfo.Serialize(writer);
 }
Example #38
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(PortalId);
     writer.WriteShort(AreaId);
 }
Example #39
0
 public virtual void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhInt(this.skillId);
     writer.WriteInt(this.skillInstanceUid);
 }
Example #40
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(MapId);
     writer.WriteUTF(MapKey);
 }
Example #41
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(this.status);
     writer.WriteInt(this.probationTime);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(this.questType);
     writer.WriteInt(this.availableRetryCount);
 }
Example #43
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(paddockId);
     writer.WriteBoolean(bought);
     writer.WriteVarUhInt(realPrice);
 }
Example #44
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(teleporterType);
     writer.WriteInt(mapId);
 }
Example #45
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(spawnMapId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(this.sellerId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(m_fightId);
     writer.WriteVarUhLong(m_playerId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteSByte(fightType);
     writer.WriteInt(attackerId);
     writer.WriteInt(defenderId);
 }
Example #49
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(m_dungeonId);
     writer.WriteInt(m_xpBonus);
     writer.WriteInt(m_dropBonus);
 }
Example #50
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(taxCollectorId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteVarUhShort(actionId);
     writer.WriteInt(authorId);
     writer.WriteSByte(sequenceType);
 }
Example #52
0
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(accountId);
     writer.WriteBoolean(session);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(m_permissions);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteDouble(actorId);
     writer.WriteInt(accountId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteShort(cellId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(m_requestId);
 }
Example #57
0
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(m_value);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(charId);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     writer.WriteInt(fightId);
     writer.WriteInt(playerId);
     writer.WriteBoolean(accepted);
 }
 public override void Serialize(ICustomDataOutput writer)
 {
     base.Serialize(writer);
     writer.WriteInt(targetId);
     writer.WriteVarUhInt(delta);
 }