Example #1
0
 // Update is called once per frame
 void Update()
 {
     if (PlayerInput.Instance.clickDown)
     {
         if (anchoredController != null)
         {
             if (!anchoredController.dialogueFinished)
             {
                 anchoredController.ForwindDialogue();
             }
             else
             {
                 NextDialogue();
             }
         }
     }
 }