Ejemplo n.º 1
0
	// Game init ------------------------------------
	void Awake()
	{
		player = gameObject.GetComponent<Player>();
		uiController = gameObject.GetComponent<UIController>();
		fullOppKnocksDeck = gameObject.GetComponent<OppKnocksDeck>();
		fullPropertyDeck = gameObject.GetComponent<PropertyDeck>();
		cardsOppKnocks = fullOppKnocksDeck.Cards;
		cardsPropertyHunt = fullPropertyDeck.Cards;
		uiController.AwakeUI();
		audioNew = gameObject.GetComponent<AudioSource>();
	}