Ejemplo n.º 1
0
 private void LoadControls()
 {
     if (IsLoaded == true)
     {
         return;
     }
     if (BasicData.MultiPlayer == false)
     {
         _ai = MainContainer.Resolve <BattleshipComputerAI>();
     }
     StatusOfGame = EnumStatusList.PlacingShips;
     Ships.ClearBoard();
     GameBoard1.ClearBoard();
     _model.ShipDirectionsVisible = true; //hopefully this is it (?)
     IsLoaded = true;                     //i think needs to be here.
 }