Ejemplo n.º 1
0
 // SPAWN PLAYER
 private static void SpawnPlayer(int shipChoice)
 {
     int[] shipStats = new int[5];
     shipStats[0] = shipChoice;
     shipStats[1] = 38;  // starting horizontal coords  57
     shipStats[2] = 34;  // starting vertical coords
     shipStats[3] = Ships.GetHorizontalDimension(shipChoice);
     shipStats[4] = Ships.GetVerticalDimension(shipChoice);
     Ships.SpawnedShipsList.Add(shipStats);
 }
Ejemplo n.º 2
0
 // DONE: SPAWN ENEMIES
 private static void SpawnEnemies(int ships)
 {
     for (int i = 1; i <= ships; i++)
     {
         int   rollModel  = rndm.Next(1, 3);
         int   shipChoice = rollModel + 10;
         int[] shipStats  = new int[5];
         shipStats[0] = shipChoice;
         // starting horizontal coords: 17, 35, 53
         shipStats[1] = 35;
         if (i % 2 == 0)
         {
             shipStats[1] = 17;
         }
         if (i % 3 == 0)
         {
             shipStats[1] = 53;
         }
         shipStats[2] = 5;  // starting vertical coords
         shipStats[3] = Ships.GetHorizontalDimension(shipChoice);
         shipStats[4] = Ships.GetVerticalDimension(shipChoice);
         Ships.SpawnedShipsList.Add(shipStats);
     }
 }