Ejemplo n.º 1
0
        private static void MenuShip()
        {
			Ship selectedShip = null;

            while (true)
            {
                Console.WriteLine();
                ConsoleColorLine("]|I{------» Ship Editor «------}I|[");
                Console.WriteLine();
                Console.WriteLine("1. List Ships");
                Console.WriteLine("2. Select My Ship");
                Console.WriteLine("3. Remove bad components from all ships");
				if (selectedShip != null)
                {
                    Console.WriteLine("A. Fill Resources");
                    Console.WriteLine("B. Fix Parts");
                    Console.WriteLine("C. Fix Room Air");
                    Console.WriteLine("D. Fix Ship and Children (runs A,B,C,H,J on the current ship, and all it's recursive children");
                    Console.WriteLine("E. Rename Ship");
                    Console.WriteLine("F. Remove bad components");
                    Console.WriteLine("G. Unlock doors");
                    Console.WriteLine("H. Fix Repair Points");
                    Console.WriteLine("I. Select Master Ship (Top most parent ship in the Outpost");
                    Console.WriteLine("J. Upgrade Part Tier");
                }
                Console.WriteLine("Q. Quit.");
                var MenuResponse = Console.ReadKey(true);

				try {
					
	                switch (MenuResponse.Key)
	                {
	                    case ConsoleKey.D1:
	                        ListShips();
	                        break;
	                    case ConsoleKey.D2:
							selectedShip = GetShip();
	                        break;
	                    case ConsoleKey.D3:
	                        Console.WriteLine("What is the requested removal percentage?");
	                        var systemRemovalPercentage = Convert.ToUInt16(Console.ReadLine());
	                        Ships.RemoveAllBadComponents(systemRemovalPercentage);
	                        break;
						case ConsoleKey.A:
							selectedShip.ResourceTanksFill();
	                        break;
						case ConsoleKey.B:
							selectedShip.DynamicObjectsFix();
	                        break;
						case ConsoleKey.C:
							selectedShip.RoomsAirFill();
	                        break;
	                    case ConsoleKey.D:
	                        Ships.OutpostFix(selectedShip);
	                        break;
	                    case ConsoleKey.E:
	                        Console.WriteLine("What would you like to rename your ship?");
	                        string shipName = Console.ReadLine();
							selectedShip.Name = shipName;
	                        break;
	                    case ConsoleKey.F:
	                        Console.WriteLine("What is the requested removal percentage?");
	                        var shipRemovalPercentage = Convert.ToUInt16(Console.ReadLine());
							selectedShip.RemoveBadComponents(shipRemovalPercentage);
	                        break;
	                    case ConsoleKey.G:
							selectedShip.DoorsUnlock();
	                        break;
						case ConsoleKey.H:
							selectedShip.RepairPointsFix();
	                        break;
	                    case ConsoleKey.I:
	                        selectedShip = Ships.FindMasterShip(selectedShip);
	                        ConsoleColorLine(String.Format("Ship Found! {0}", selectedShip), ConsoleColor.DarkGreen);
	                        break;
                        case ConsoleKey.J:
                            selectedShip.DynamicObjectsUpgrade();
                            break;
	                    case ConsoleKey.O:
	                        Console.WriteLine("That's what she said, lol");
	                        break;
	                    case ConsoleKey.Q:
	                        return;
	                    default:
	                        ConsoleColorLine(String.Format("The {0} key is not valid.", MenuResponse.Key), ConsoleColor.Red);
	                        break;
	                }
				} catch (Exception ex) {
					ConsoleColorLine ("Oh no! There was an error trying to do that. Please provide the below error, as well what you were trying to do to the developers through either the STEAM forum, or (preferably) through GitHub bugs", ConsoleColor.Yellow, ConsoleColor.Red);
					Console.WriteLine (ex);
				}
            }
        }