Ejemplo n.º 1
0
 void OnTriggerStay(Collider col)
 {
     if (col.gameObject.tag == "Wave")
     {
         if (playerNum != col.gameObject.GetComponent <WaveCollisionScript> ().playerNum)
         {
             if (health.vulnerable)
             {
                 health.DecreaseHealth(stats.waveDamage);
             }
         }
     }
 }
Ejemplo n.º 2
0
    private void Decrease(GameObject target) // Decrease enemy health
    {
        HealthScript healthBar = target.GetComponent <HealthScript>();

        healthBar.DecreaseHealth(15);
    }
Ejemplo n.º 3
0
    private void Decrease(GameObject target)
    {
        HealthScript healthBar = target.GetComponent <HealthScript>();

        healthBar.DecreaseHealth(30);
    }