public override void DoAbility()
    {
        if (Autocast && (healthScript.HP_Current < healthScript.HP_Max))
        {
            healthScript.HealCheat(HealAmount);

            cooldownTimer = Cooldown;
        }
        else if (wasCalled)
        {
            healthScript.HealCheat(HealAmount);

            cooldownTimer = Cooldown;
        }
    }