/// <summary> /// Adds canister explosion invoker /// </summary> /// <param name="invoker">invoker</param> public static void AddPlayerDeathInvoker(HealthScript invoker) { // add invoker to list and add all listeners to invoker playerDeathInvokers.Add(invoker); foreach (UnityAction listener in playerDeathListeners) { invoker.AddPlayerDeathListener(listener); } }