public void LogMonsterData()
    {
        string export = "Monsters' name:\n";

        foreach (var item in m_target.m_Data)
        {
            export += string.Format("{0}\n", item.GetComponent <EnemyScript>().m_Data.name);
        }
        Debug.Log(export);

        export = "Monsters' health:\n";
        foreach (var item in m_target.m_Data)
        {
            export += string.Format("{0}\n", item.GetComponent <EnemyScript>().m_Data.health);
        }
        Debug.Log(export);

        export = "Monsters' spawn delay:\n";
        foreach (var item in m_target.m_Data)
        {
            export += string.Format("{0}\n", WaveSpawner.GetSpawnDelay(item.GetComponent <EnemyScript>()));
        }
        Debug.Log(export);
    }