public void Save()
 {
     foreach (int checkpoint in checkpoints)
     {
         if (checkpoint == waveSpawnerScript.GetActualWaveIndex())
         {
             OnSaving.Invoke();
             SaveLoad.Save();
         }
     }
 }
Beispiel #2
0
    void UpdateCrosses()
    {
        int waveCleared = spawner.GetActualWaveIndex() - 2;

        if (waveCleared == -1)
        {
            return;
        }

        for (int i = 0; i <= waveCleared; i++)
        {
            imgCrosses[i].sprite = sprCrosses[1];
        }
    }