public void LogMonsterData() { string export = "Monsters' name:\n"; foreach (var item in m_target.m_Data) { export += string.Format("{0}\n", item.GetComponent <EnemyScript>().m_Data.name); } Debug.Log(export); export = "Monsters' health:\n"; foreach (var item in m_target.m_Data) { export += string.Format("{0}\n", item.GetComponent <EnemyScript>().m_Data.health); } Debug.Log(export); export = "Monsters' spawn delay:\n"; foreach (var item in m_target.m_Data) { export += string.Format("{0}\n", WaveSpawner.GetSpawnDelay(item.GetComponent <EnemyScript>())); } Debug.Log(export); }