Beispiel #1
0
    /// <summary>
    /// 0: Boss Door Room, 1: Key Room, 2: Chest Room, 3: Challenge Room
    /// </summary>
    /// <param name="specialType"></param>
    public void SetSpecialRoom(int specialType)
    {
        roomScript.SetAsSpecialRoom(specialType);

        if (specialType == 0)
        {
            transform.GetChild(0).GetChild(roomLayout).gameObject.SetActive(false);
        }
    }