/// <summary> /// アクションパネルの処理 /// /// </summary> private void Action() { if (!checkpointflag) { pauseScript.dispCheckPoint(checkPointSprite); //moveList.Add(GameObject.Find("speak").tag); // for(int i = 0; i < moveList.Count; i++){ // if(moveList[i] == "ifPanel"){ // moveList.Insert(i,"action"); // } // // } // CSV.WriteCSV("action," + commandcount ); checkpointflag = true; ifCheckFlg = false; commandcount++; } }