internal void iAmReady()
        {
            try
            {
                getServiceReady();

                bool success = monopolyDealService.setLobbyClientReady(gameLobbyGuid.boxGuid(), thisClientGuid.boxGuid(), true);
                if (success)
                {
                    addToLog("I am ready");
                }
                else
                {
                    addToLog("Try again");
                }
            }
            catch (Exception ex)
            {
                addToLog(ex.Message);
            }
        }