internal void connectToNewLobby()
 {
     try
     {
         getServiceReady();
         gameLobbyGuid     = monopolyDealService.joinNewGameLobby(thisClientGuid.boxGuid()).guid;
         gameOnServiceGuid = gameLobbyGuid;
         addToLog("Connected to game. Guid:" + gameLobbyGuid.ToString());
     }
     catch (Exception ex)
     {
         addToLog(ex.Message);
     }
 }