internal void drawTwoAtTurnStart()
        {
            getServiceReady();
            try
            {
                MonopolyDealServiceReference.TurnActionModel ta = CurrentPlayFieldModel.currentTurnActionModel;

                bool success = monopolyDealService.draw2AtStartOfTurnMD(thisClientGuid.boxGuid(), gameLobbyGuid.boxGuid(), ta.currentPlayFieldModelGuid.boxGuid(), ta.thisTurnactionGuid.boxGuid());
            }
            catch (Exception ex)
            {
                addToLog(ex.ToString());
                //monopolyDealService.Close();
            }
        }