internal void playPropertyToSelectedSet(MonopolyDealServiceReference.PropertyCard pc, MonopolyDealServiceReference.PropertyCardSet pcs)
 {
     getServiceReady();
     try
     {
         if (monopolyDealService.playPropertyCardMD(null, pc, pcs, thisClientGuid.boxGuid(), gameLobbyGuid.boxGuid(), CurrentPlayFieldModel.thisPlayFieldModelInstanceGuid.boxGuid(), null))
         {
             addToLog("Property played to new set");
         }
         else
         {
             addToLog("Error, card not played");
         }
     }
     catch (Exception ex)
     {
         addToLog(ex.ToString());
         monopolyDealService.Close();
     }
 }