public void HandleEntityHeadLook(MinecraftClient client, IPacket packet) { var myPacket = (CBEntityHeadLook)packet; if (client.MinecraftWorld != null) { int eIndex = client.MinecraftWorld.GetEntityById(myPacket.EntityID); if (eIndex != -1) client.MinecraftWorld.Entities[eIndex].headPitch = myPacket.HeadYaw; } client.RaiseEntityHeadLookChanged(myPacket.EntityID, myPacket.HeadYaw); }