public void HandleEntityHeadLook(MinecraftClient client, IPacket packet) {
            var myPacket = (CBEntityHeadLook)packet;

            if (client.MinecraftWorld != null) {
                int eIndex = client.MinecraftWorld.GetEntityById(myPacket.EntityID);

                if (eIndex != -1)
                    client.MinecraftWorld.Entities[eIndex].headPitch = myPacket.HeadYaw;
            }

            client.RaiseEntityHeadLookChanged(myPacket.EntityID, myPacket.HeadYaw);
        }