public void HandleOpenWindow(MinecraftClient client, IPacket packet) {
     var myPacket = (CBOpenWindow)packet;
     client.RaiseOpenWindow(myPacket.Windowid, myPacket.InventoryType, myPacket.Windowtitle, myPacket.NumberofSlots, myPacket.Useprovidedwindowtitle);
     client.RaiseDebug(this, "Window opened forcibly");
 }