public void HandleOpenWindow(MinecraftClient client, IPacket packet) { var myPacket = (CBOpenWindow)packet; client.RaiseOpenWindow(myPacket.Windowid, myPacket.InventoryType, myPacket.Windowtitle, myPacket.NumberofSlots, myPacket.Useprovidedwindowtitle); client.RaiseDebug(this, "Window opened forcibly"); }