public void TransformParticle(int index, Vector3D newPosition, Vector3D newScale, Matrix3D newRotation) { Display.TransformObject(index, newScale, newRotation, newPosition); }
public void TransformParticle(int index, Vector3D newPosition, Vector3D newScale, Matrix3D newRotation) { CoreInterface.TransformObject(index, newScale, newRotation, newPosition); }