/// <summary>
 /// Adds a particle with a user-defined index for later manipulation
 /// </summary>
 public void AddParticle(Object3D part, int index)
 {
     Display.AddObject(part, index);
 }
 /// <summary>
 /// Adds a particle with a user-defined index for later manipulation
 /// </summary>
 public void AddParticle(Object3D part, int index)
 {
     CoreInterface.AddObject(part, index);
 }