public void TransformParticle(int index, Vector3D newPosition,
                               Vector3D newScale, Matrix3D newRotation)
 {
     Display.TransformObject(index, newScale, newRotation, newPosition);
 }
 public void TransformParticle(int index, Vector3D newPosition,
                               Vector3D newScale, Matrix3D newRotation)
 {
     CoreInterface.TransformObject(index, newScale, newRotation, newPosition);
 }