/// <summary>
 /// Moves and rotates the camera
 /// </summary>
 public void MoveCamera(Point3D newPosition, Vector3D newDirection, Vector3D upDirection)
 {
     Display.MoveCamera(newPosition, newDirection, upDirection);
 }
 /// <summary>
 /// Moves and rotates the camera
 /// </summary>
 public void MoveCamera(Point3D newPosition, Vector3D newDirection, Vector3D upDirection)
 {
     CoreInterface.MoveCamera(newPosition, newDirection, upDirection);
 }