/// <summary> /// Moves and rotates the camera /// </summary> public void MoveCamera(Point3D newPosition, Vector3D newDirection, Vector3D upDirection) { Display.MoveCamera(newPosition, newDirection, upDirection); }
/// <summary> /// Moves and rotates the camera /// </summary> public void MoveCamera(Point3D newPosition, Vector3D newDirection, Vector3D upDirection) { CoreInterface.MoveCamera(newPosition, newDirection, upDirection); }