INTERNAL_CALL_Cast() private method

private INTERNAL_CALL_Cast ( Rigidbody2D self, Vector2 &direction, RaycastHit2D results, float distance ) : int
self Rigidbody2D
direction Vector2
results RaycastHit2D
distance float
return int
示例#1
0
        public int Cast(Vector2 direction, RaycastHit2D[] results)
        {
            float distance = float.PositiveInfinity;

            return(Rigidbody2D.INTERNAL_CALL_Cast(this, ref direction, results, distance));
        }
示例#2
0
 public int Cast(Vector2 direction, RaycastHit2D[] results, [DefaultValue("Mathf.Infinity")] float distance)
 {
     return(Rigidbody2D.INTERNAL_CALL_Cast(this, ref direction, results, distance));
 }