public void AddForceAtPosition(Vector2 force, Vector2 position) { ForceMode2D mode = ForceMode2D.Force; Rigidbody2D.INTERNAL_CALL_AddForceAtPosition(this, ref force, ref position, mode); }
public void AddForceAtPosition(Vector2 force, Vector2 position, [DefaultValue("ForceMode2D.Force")] ForceMode2D mode) { Rigidbody2D.INTERNAL_CALL_AddForceAtPosition(this, ref force, ref position, mode); }