public Matrix4x4 GetMatrix(int nameID) { Matrix4x4 result; Material.INTERNAL_CALL_GetMatrix(this, nameID, out result); return(result); }
/// <summary> /// <para>Get a named matrix value from the shader.</para> /// </summary> /// <param name="propertyName"></param> /// <param name="nameID"></param> public Matrix4x4 GetMatrix(int nameID) { Matrix4x4 matrix4x4; Material.INTERNAL_CALL_GetMatrix(this, nameID, out matrix4x4); return(matrix4x4); }